sixth anniversary back in April, City of Heroes is a bit of an old dog in the MMO world. But it's proving quite adept at learning new tricks, with Going Rogue bringing out a big new trick in the form of its morality system. Allowing players not only to play heroes or villains but several intermediate forms in between, the ability to change allegiance is one of the expansion's biggest selling points -- as well as being the focus of the second video documentary, available on the game's Facebook page.
While the video doesn't reveal every piece of system information on changing from hero to villain or vice versa, it does talk more about the choices that go into such a shift. We've been hearing for some time that players will be making choices within the missions of Going Rogue, and it's explained here as well. It also discusses in brief how Praetoria is a framework removed from the hero-villain dichotomy of Paragon City and the Rogue Isles, allowing players to make choices and shape morality from the ground up. City of Heroes players are encouraged to take a look at the documentary and leave their comments on the page, as the developers are due to check in there throughout the day.