The Witcher 2: Assassins of Kings, getting a console port. Speaking to Eurogamer, CD Projekt CEO Marcin Iwiński said that while the game's technology does support multiple platforms, it'll be a matter of "we'll see" in the months following the May PC launch. "We know how many players, especially in the UK as well as in the US, play on Xbox 360," he said. "We are pretty good at maths. That's all I can say for now."
The Witcher 2 senior producer Tomasz Gop, also likely to be a math pro, explained that the porting process isn't a last-minute consideration. "We're doing a reality check every half a year or so. We take a level from the game and we try to put it inside our engine, because it's console capable on Xbox 360 and PS3," he said. "It's doable."
Gop noted that developing for consoles alongside the PC version hasn't been an option, prompting the team to exercise caution first. "Three reasons: time, people and money. We have not released any console games yet. That's why we're approaching this topic with even more caution."