NVIDIA's calling these new machines super phones, not an entirely new or innovative name, but it conveys the point rather well. A highlight quote was also provided from LG's VP who joined Jen-Hsun on stage -- he described the motivation for putting the Optimus 2X and its internals together as "beauty outside, but monster inside."
Adobe's Shantanu Narayen also hit the stage, to talk Flash. Just to thwart any misguided expectations of the rich web media format's oncoming demise, Shantanu told us that Flash Player 10.1 had the fastest adoption rate of any version in the software's history. A cool 120 petabytes of video was streamed last month, says the Adobe President and CEO, with the implication being that the vast majority of that came through Adobe's pervasive format.
The Unreal Engine 3
-based Dungeon Defenders
also got a demo, neatly illustrating Jen-Hsun's point about Tegra 2 offering "console-like gaming." The game was shown playing on a PC, a PS3, and an Optimus 2X
. All three had smooth frame rates, shockingly enough, but the a significant quote from the developer was that his team "didn't have to scale anything back" when porting the code to Android.
NVIDIA closed the event on the bombshell that it's working on Project Denver,
a high performance ARM CPU intended to challenge Intel and AMD in the personal computer and supercomputer realms. Somebody's playing for keeps!