In the announcement of the release dates, Gaijin's Alex Neuse revealed that there is no "Game Over" result in Flux -- which is a pretty sharp contrast from the other five Bit.Trip games, in which "game over" is basically the natural state. "To help tell the story of CommanderVideo's transition back to The Source," he said, "we wanted to convey the point that it is an unstoppable pull which draws him home. For this reason, there is no Game Over."
Flux is designed to be completed in a single session, something that "most players" will be able to do. The challenge will be in reaching and sustaining the "Meta Mode" for as long as possible by hitting consecutive beats. "But the primary goal of Flux is to be an exploration of visual beauty, aural splendor, graceful gameplay, and how it feels to be lost in the beauty of life," Neuse added, "while reminiscing about all the events that led CommanderVideo to this, his purest form."