New patch notes have just hit the PTR with some interesting new changes. Atramedes, Nefarian, and Cho'gall all got a couple nerfs, and a bunch of abilities will have their appearances change if you are hostile to the player. For instance, Ring of Frost
will now have a new tint if it is a hostile cast (as opposed to a friendly cast).
One of the biggest changes, however, is that Colossus Smash
now ignores 50% of armor in PvP but still ignores the 100% armor in PvE, right after Blizzard's developer answers
said that they did not want to make two rule sets for the game. Very interesting. Hit the jump for the full notes.