Final Fantasy XI or RIFT, the fact is that one of the classes has to go. Assume that said class is asking for unreasonable benefits, deferred signing bonuses, shares of the gross profits per expansion, whatever you want. What's important is that one of the classes is getting cut, and it's up to you to decide which one gets banished to the land of wind and ghosts.
So in said favorite game, which class gets the axe? Is it a class that you feel gets over-represented anyway that your specific game can live without (Final Fantasy XI's Ranger)? Is it a unique class without enough solid mechanics or interesting elements to keep itself afloat (Guild Wars' Ritualist)? Or is it a solid class that just feels like an unnecessary addition to an already-crowded landscape of different playstyles (Dungeon and Dragons Online's Favored Soul)? Which class seems like it would be missed the least if it were removed?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!