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Patch 4.2 PTR: Tier 12 set bonuses

While the tier 12 sets on the patch 4.2 PTR aren't even technically sets yet, their set bonuses were still buried in the game files for observant folks. Blizzard told the truth -- these bonuses are pretty unique and a lot of them seem based thematically on Firelands, designed to fix some raiding spec issues, or both. Check them out below and after the cut!

Death knight DPS

  • 2-piece Your Horn of Winter ability also grants you 3 runic power every 5 sec for 2 min.

  • 4-piece Your critical strikes with melee abilities deal 15% additional damage as Fire damage over 4 sec.

Death knight tanking

  • 2-piece Your melee attacks cause Burning Blood on your target, which deals 800 Fire damage every 2 for 6 sec and causes your abilities to behave as if you had 2 diseases present on the target.

  • 4-piece Your Dancing Rune Weapon grants 15% additional parry chance.



Druid (balance)

  • 2-piece You have a chance to summon a Burning Treant to assist you in battle for 15 sec when you cast Wrath or Starfire.

  • 4-piece While not in an Eclipse state, your Wrath generates 3 additional Lunar Energy and your Starfire generates 5 additional Solar Energy.

Druid (feral)

  • 2-piece Your attacks with Mangle, Maul, and Shred deal 10% additional damage as Fire damage over 4 sec.

  • 4-piece Your finishing moves have a 20% chance per combo point to extend the duration of Berserk by 2 + (20 * ComboPoints) sec and your Barkskin ability grants an additional 10% chance to dodge for 12 sec.

Druid (restoration)

  • 2-piece Your periodic healing from Lifebloom has a 40% chance to restore 1% of your base mana each time it heals a target.

  • 4-piece When your Lifebloom blooms, it instantly heals up to 2 nearby injured targets for the same amount.

Hunter

  • 2-piece Your Steady Shot and Cobra Shot have a 10% chance to trigger a Flaming Arrow, dealing 0% instant weapon damage as Fire.

  • 4-piece You have a 10% chance from your Auto Shots to make your next shot cost no focus.

Mage

  • 2-piece You have a chance to summon a Mirror Image to assist you in battle for 15 sec when you cast Frostbolt, Fireball, or Arcane Blast.

  • 4-piece Your spells have an increased chance to trigger Brain Freeze, Hot Streak, or Arcane Missiles. In addition, Arcane Missiles is now castable while moving.

Paladin (holy)

  • 2-piece Casting Flash of Light, Holy Light, or Divine Light on your Beacon of Light target has a 40% chance to grant you 2% of your base mana.

  • 4-piece Your Divine Light also heals a nearby injured target for 20% of the amount healed.

Paladin (protection)

  • 2-piece Your Shield of the Righteous deals 20% additional damage as Fire damage.

  • 4-piece Your parry chance is increased by 12% while Divine Protection is active.

Paladin (retribution)

  • 2-piece Your Crusader Strike deals 15% additional damage as Fire damage over 4 sec.

  • 4-piece Increases the duration of your Zealotry ability by 15 sec.

Priest (holy)

  • 2-piece Your Flash Heal, Heal, and Greater Heal spells cause you to regenerate 2% of your base mana every 5 sec for 15 sec.

  • 4-piece You have a chance when you cast a helpful spell to summon a Cauterizing Flame. Friendly raid and party members can use the Cauterizing Flame to be instantly healed for 4625 to 5375. Lasts for 45 sec sec or 10 charges. After using the Cauterizing Flame, players cannot benefit from it again for 10 sec.

Priest (shadow)

  • 2-piece Your Shadowfiend deals 20% additional damage as Fire damage and its cooldown is reduced by 75 sec.

  • 4-piece While you have Shadow Word: Pain, Devouring Plague, and Vampiric Touch active on the same target you gain Dark Flames, which reduces the cooldown of Mind Blast by 3 sec.

Rogue

  • 2-piece Your melee critical strikes deal 6% additional damage as Fire over 4 sec.

  • 4-piece Your Tricks of the Trade ability also causes you to gain a 25% increase to one of your combat ratings at random for 30 sec.

Shaman (elemental)

  • 2-piece Your offensive spells have a chance to reset the remaining cooldown on your Fire Elemental Totem.

  • 4-piece Your Lava Surge talent also makes Lava Burst instant when it triggers.

Shaman (enhancement)

  • 2-piece Your Lava Lash gains an additional 5% damage increase per application of Searing Flames on the target.

  • 4-piece Your Stormstrike ability also increases Fire damage you deal to that target by 6%.

Shaman (restoration)

  • 2-piece Your periodic healing from Riptide has a 40% chance to restore 1% of your base mana each time it heals a target.

  • 4-piece Your Chain Heal spell will jump to one additional target.

Warlock

  • 2-piece Your periodic damage has a chance to summon a Fiery Imp to assist you in battle for 15 sec.

  • 4-piece Your Shadow Bolt and Incinerate spells have a 5% chance to increase all Shadow and Fire damage you deal by 20% for 8 sec.

Warrior (DPS)

  • 2-piece Your Battle Shout and Commanding Shout abilities also grant you 3 rage every 5 sec for (unknown).

  • 4-piece Your Mortal Strike and Raging Blow abilities have a 30% chance to trigger a Fiery Attack, dealing 100% instant weapon damage as Fire.

Warrior (tank)

  • 2-piece Your Shield Slam deals 20% additional damage as Fire damage over 4 sec.

  • 4-piece Your parry chance is increased by 6% while Shield Block is active.


The news is already rolling out for the upcoming WoW Patch 4.2! Preview the new Firelands raid, marvel at the new legendary staff, and get the inside scoop on new quest hubs -- plus new Tier 12 armor!