Manveer Heir works on the Mass Effect franchise by day and champions race equality in games by night, having discussed the importance of diversity at the DICE 2010 panel, "Games of Color," and more recently speaking with Gamasutra about the delicacies of developing with race in mind. After little change over this one-year span, Heir is still an advocate for bringing diversity to game development, seeing games as a portal to a broader social commentary:
"You can think of fantasy games where if you were the dark elves, you know, the Drow, were always looked upon... They were the black people of the fantasy world, right? And if you played the dark elves, you were treated like garbage by many of the townspeople," Heir said to Gamastura. "So, my only question is, why can't we do that when we're actually talking about real people?"