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New interview highlights the development of Otherland

Eliot Lefebvre

Otherland was an ambitious project that had fallen off the radar for quite some time, but it looks like the project is back on track. Based on the novel series of the same name, the game is set to place players in the eponymous multi-world simulation, a surreal network of virtual worlds filled with inhabitants that believe themselves to be people. Players will not only interact with the otherworldly environments, they'll be tasked with trying to uncover the powers attempting to manipulate the simulation behind the scenes. A new interview sheds some light on what developer RealU is hoping to achieve within the universe.

As fits the setting of the book, Otherland is a game with a great deal of player customization, ranging from customizing the appearance of a player's individual simuloid to customizing one's own space on the virtual web. Fans of the books will also be happy to learn that the game continues the storyline of its predecessors, with the offspring of the Grail Brotherhood working behind the scenes to regain control of the unearthly fantasy worlds. The game is currently aimed for a 2012 release, but it looks as if the foundations are being laid solid to start.

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