Guild Wars 2 touting its active dodging system and TERA just on the horizon with its action-based combat, many games seem to be attempting to force individual player skill to weigh more heavily in overall gameplay. Guild Wars 2's PvP takes it a step further, putting all players on an even playing field with equal gear and equal stats, leaving the only undecided factor to be the skill of each individual player.
But what is player skill? Some people argue that twitch-based gameplay (such as GW2's dodging or TERA's movement and aiming system) isn't skill but rather is a matter of reflexes. Some argue that regardless of gear or character stats, a truly skilled player will always come out on top. Some argue that skill is a matter of knowledge -- knowing your class and the class of your opponent.
So today we ask you, what is player skill? Is it the ability to aim a shot in such a way that you lead a player across the map and nail him in the head? Is it knowing to save your cooldowns for when a particular class lands a nasty CC ability on you? Does gear play a part, or does it simply impede a truly balanced experience? Perhaps it's some combination of the above. What does player skill mean to you?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!