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Indiecade 2011 finalists announced, include Fez, Skulls of the Shogun and Sword and Sworcery


The IndieCade Festival has announced its list of finalists for next month's event in Culver City, California, and it's going to be a packed house. There are no fewer than 36 indie titles on the list. From bigger profile titles like Bit.Trip Flux, Fez, and the XBLA-bound Skulls of the Shogun to smaller affairs like the great Desktop Dungeons and the five-year-old powered Sissy's Magical Ponycorn Adventure, the festival's games run the gamut.

There will be developers from all over the world at the event, and all of the finalist games will be playable at the festival on October 8-9, with the last 10 awards being passed out at a Red Carpet Awards ceremony on October 6.

The finalists were chosen from 446 submissions to the festival by group of 100 jurors. Past IndieCade finalists have found lots of success, either as downloadable titles on PC, or even indie releases on XBLA or PSN. And with the quality in this year's list, that trend will likely continue.

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36 Games Named Finalists for 2011 IndieCade Festival

LOS ANGELES – Sept. 15, 2011 – Thirty-six indie games, from more than a dozen different countries, have been selected as finalists for the 2011 IndieCade Festival. Chosen from 446 submissions by a global jury, the games will be exhibited at IndieCade Saturday – Sunday, Oct. 8 – 9, 2011. All finalist games will be playable for attendees, with the games' creators and many other industry luminaries in attendance to demonstrate the games and discuss the future of independent games.

IndieCade 2011 will feature games of almost every genre and platform by independent game makers from Australia, Canada, Denmark, Finland, Germany, Hong Kong, Ireland, Korea, Singapore, South Africa, Spain, Ukraine, the U.K. and the United States. The festival is an action-packed weekend full of gameplay, previews, big games, a dynamic conference and networking.

"In recognition of our finalists, we're having an invitation-only Red Carpet Awards ceremony presented by LG Mobile on Thursday, October 6, at the historic Santa Monica Bay Women's Club. The finalists were chosen by a pool of more than 100 jurors," Stephanie Barish, CEO, IndieCade, said. "Each year, we present 10 awards that honor excellence of teams and individuals across the wide range of creative disciplines required to create games, as well as the prestigious Jury Award, selected for its overall excellence and potential for impact in the game industry. But all the finalists stand out, and with previous years as a guide; they're all going places."

The games and developers selected this year are:

Application Crunch-Collegeology Games, The Game Innovation Lab
At a Distance-Terry Cavanagh
BasketBelle-Michael Molinari
Bistro Boulevard-Fugazo Inc.
BIT.TRIP FLUX-Gaijin Games
Black Bottom Parade-SCAD
Deepak Fights Robots-Tom Sennett
Desktop Dungeons-QCF Design
FEZ-Polytron Corp.
Gamestar Mechanic-E-Line Media
Hero Generations-Heart Shaped Games
Hohokum-Honeyslug and Richard Hogg
Johann Sebastian Joust-Douglas Wilson and Friends
Kiss Controller-Georgia Tech
Loop Raccord-Nicolai Troshinsky
Ordnungswissenschaft-Till Wittwer, Marek Plichta and Jakob Penca
Papa Sangre-Somethin' Else
PewPewPewPewPewPewPewPewPew-Incredible Ape
Play Kalei-Load Complete
Proteus-Ed Key
Sissy's Magical Ponycorn Adventure-Untold Entertainment
Skulls of the Shogun-Haunted Temple Studios
Solar 2-Murudai
StarDrone-Beatshapers, TastyPlay
Super Hypercube-Polytron and Kokoromi
Superbrothers: Sword & Sworcery EP-Superbrothers, Capybara Games, Jim Guthrie
The Bridge-Case Western
The Depths to Which I Sink-Bigpants
The Dream Machine-Cockroach Inc.
The Swapper-Facepalm Games
The Witch-Elizabeth Swensen
Way-Coco & Co (Carnegie Mellon)
The games will be exhibited on Festival Gamewalk. Attendees can stop at the registration booth at the IndieCade Village on the corner of Main Street and Culver Boulevard to pick up wristbands that will provide access to the game galleries, the Gamewalk/Festival Arcade and the live-action Big Games, all of which are free-of-charge.

Expanded festival access is $12 in advance, $10 for students at Brown Paper Tickets or $15 on-site. The expanded access pass includes all festival sessions, exclusive deals from area businesses, gift bags, Night Games and the closing party, at which IndieCade will announce the audience as well as the developers' choice awards.

Professional Conference badges, which include all festival activities listed above as well as four days of industry activities including: a keynote, educational sessions, networking, social events, parties in addition to access to the creators' lounge, is $195 in advance or $250 at the door. Conference space is limited, and has sold out in past years.

IndieCade registration is found at

For more information, visit

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