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Halo Anniversary's Kinect functionality partially explained

Halo: Combat Evolved Anniversary may be just a couple months away, but Halo franchise development director Frank O'Connor is still keeping mum on some of the remake's Kinect functionality. He did let a few bits of info slip, however. "For example, you can switch to Classic or Anniversary mode using voice commands," he explained to me in a meeting at TGS 2011 this week. Wait, really? That's it?

"We actually have some more story content in the game that's gonna be supported by Kinect," he added. Unfortunately, either the folks at 343 Industries or its corporate benefactors at Microsoft Studios have deemed the rest of the information too early to mete out. "We've added a really interesting feature we're gonna talk about in October that uses Kinect to add some story to the game."

As interesting as the content may be, it may never make it to the final product -- apparently the October reveal is about more than a carefully timed marketing plan for the re-release of a decade old game. "We're still testing the features, so if it doesn't work, we're gonna change it." And with just under two months to go until launch, 343 had better get a move on.

[Image credit: 'LaughPong']