End Time, Well of Eternity, and Hour of Twilight, now award 150 valor points for each random completed, up to seven per week. The valor point cap per week has been increased to 1,000 points -- but interestingly, the cap for using the random Dungeon Finder is higher than the actual cap. This could be a bug, or it could be intended to allow players to gain that extra 50 valor points through the Dungeon Finder, but I'm assuming that things just aren't complete (because after all, this is the PTR).
End Time, the first instance in the sequential set of 5-mans, took my group about 20 to 25 minutes to make our way through. Three bosses and only about seven to eight trash packs later, we were happily finished and 150 valor points richer. This time frame is radically different than the Zul' heroics we are currently used to, making the play experience, in my experience, more fulfilling in a shorter amount of time. We have not yet run the other two dungeons, but if they are as streamlined as End Time, valor points will be a less stressful experience in the future. We will have more information as it becomes available.
Brace yourselves for what could be some of most exciting updates to the game recently with patch 4.3. Review the official patch notes, and then dig into what's ahead: new item storage options, cross-realm raiding, cosmetic armor skinning and your chance to battle the mighty Deathwing -- from astride his back!