Errant space explorers can only hope to wind up stranded on an alien planet as lush and beautiful as the one in Capsized -- though we'd understand if they also wished for a destination less deadly. The action-packed indie platformer, initially developed by Alientrap and now ported to Xbox Live Arcade by Koolhaus Games, is set to launch on Microsoft's service in December.
IndiePub set the new release window today, almost two years after we first learned of Capsized's XBLA ambitions. The game's hand-drawn blend of exploration, grappling, flight and puzzle solving has impressed critics since April, when it debuted on PC through Steam and Alientrap's website.
The Xbox Live Arcade version of Capsized isn't a straight port, IndiePub says, with enhanced graphics, exclusive levels and further downloadable content being readied for the console version. It's been a long wait, but it sounds like Xbox players are in for a $10 treat.