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VVVVVV coming to 3DS in late 2011


Terry Cavanagh's topsy-turvy challenge, VVVVVV, is coming to the Nintendo 3DS courtesy of Nicalis. It'll be available on the 3DS eShop later this year, complete with "full 3D awesomeness."

VVVVVV's cheerful 8-bit aesthetic will stretch across two screens now, with a real-time map on the bottom screen offering some direction in the action platformer that takes great pleasure in eschewing basic navigational rules. The 3DS version will also feature new levels and "future content updates."

If you want to play VVVVVV's new incarnation before it launches, head to the ongoing Indiecade in Culver City, California, and ... track down Terry Cavanagh. Remember, it's pronounced with six Vs.

Gallery: VVVVVV 3DS (10/07/2011) | 4 Photos

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Nicalis To Publish Terry Cavanagh's VVVVVV on 3DS eShop

October 6th, 2011 - Nicalis, Inc., developer and publisher of
independently awesome video games is VVVVVVery excited to announce a
publishing agreement with Terry Cavanagh for VVVVVV on the Nintendo
3DS eShop. VVVVVV features the same amazingly retro gameplay,
aesthetic and chiptune music (by Swedish musician, Magnus Pålsson),
but now in 3D and on the go with your 3DS. Attendees of Indiecade in
Culver City, California can play a near-complete preview VVVVVVersion
for the first time on 3DS! Just find Terry Cavanagh or Tyrone
Rodriguez and ask them to play!

Released in late 2010 for PC, VVVVVV is a 2D action-platformer deeply
rooted in the days of 8-bit gaming with incredibly challenging
gameplay and secrets. In VVVVVV, you play as Captain Viridian, who
must not only save a dimension on the brink of collapse, but also find
your ship's crew--all of whose names begin with the letter V.

Now 3DS owners can experience the critically acclaimed game in 3D,
anywhere. When asked for an obligatory quote, Terry Cavanagh said,
"I'm VVVVVVery excited about it! This is the first time anything I've
made has been on a console."

VVVVVV 3DS Features:
Open-world environment with six unique levels
20 Trinkets to locate and collect
Full 3D awesomeness integrated into the retro-looking art style
- Dual screen functionality with a real-time map!
- Music by Magnus Pålsson
- New Featured Levels
- Future content updates

VVVVVV continues Nicalis' partnerships with highly talented and
super-awesome independent developers. Previously Nicalis has teamed up
with Studio Pixel (Cave Story, Ikachan), Nicklas Nygren (NightSky) and
NIGORO (La-Mulana). Now Terry Cavanagh's incredible VVVVVV, too, will
make the jump--er, flip--to console.

About Nicalis, Inc.
Based in Southern California, Nicalis, Inc. is an independent
developer and digital publisher with a proven track record for
developing well-polished games with library of highly-acclaimed
products for mobile. Founded in 2007, Nicalis continually seeks to
enhance, and improve the quality of video games throughout the game
industry. Nicalis, Inc. is committed to developing wildly creative and
endlessly entertaining games that just happen to be affordable.
Nicalis, Inc. is also developing NightSky (portable downloads), has
completed development on Cave Story 3D (for the Nintendo 3DS) and is
publishing La-Mulana (WiiWare). More information on Nicalis can be
found via the Internet at and

About Terry Cavanagh
Terry Cavanagh--not to be confused with the World's Most Dangerous
Accordion Player or a Canadian politician--is an award-winning
independent game designer, and nice guy. Born in an undisclosed year
in an undisclosed village deep inside of Ireland, Terry began
laboriously toiling away at game development during a very early age
with the Commodore 64 and BASIC.
VVVVVV Website:

Since then Terry has moved on to develop a number of lauded and
heavily anticipated games including Don't Look Back, Self Destruct and
the forth-coming At a Distance and Nexus City.

In 2010, Cavanagh teamed up with Swedish musician, Magnus "Souleye"
Palsson to create the critically acclaimed and highly successful game,
VVVVVV, which has a VVVVVVersion for release in late 2011 on the
Nintendo 3DS

Terry's main focus has been creating minimal, concept-driven games.

© 2011 Nicalis, Inc
© 2011 Terry Cavanagh
All other trademarks are the property of their respective owners.

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