I think it has. For one thing, all the heroics has been nerfed repeatedly, and the gear level has overall increased multiple times. That means it's not as cutthroat as it was at the beginning of Cataclysm.
The groups are also generally more knowledgeable as to fight and class mechanics. There aren't a lot of people still trying to figure out the basics of their class and the new systems that Cataclysm brought forth. This means less screw-ups and more power playing.
Also, I think it's easier for a healer to get up via the AH and good Justice Points rewards now. It's not terribly expensive to buy some purples from other players. JP collection is pretty swift these days, and you can get some pretty decent gear.
All in all, healing is a lot easier.
There's nothing that Blizzard is going to be able to do to stop WoW from dying to Star Wars.
Au contraire. WoW isn't going to die because of one game's being successful; it's not even going to die because of two or three games' being successful. WoW will only die when it's lived out its lifespan and drawn itself to a close. It's all in its own hands.
What I do suspect Star Wars will do is force Blizzard to become even more innovative and cutting-edge in content and graphics, and that's not a bad thing at all. I've been composing some thoughts on this issue; look for an editorial soon on it.
KioMa Ga asked:
How many staffers from WoW Insider are going to BlizzCon?
We're going to have between 15 and 18 people there, depending on a few factors. It'll be quite the crew!
Any news on new non-combat pets in patch 4.3?
Just what we've heard last week from Wowhead's datamining efforts. There haven't been any other reveals by Blizzard yet, and I wouldn't count on the datamining to be complete yet, either. (Blizzard always adds more stuff as the PTR progresses.)
Have questions about the
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