If fixes to "minor stability and quest progression issues" don't get you excited, perhaps the prospect of "bigger and more substantial" downloadable content will, as teased by Bethesda creative lead Todd Howard earlier this week. "We're not going to do be doing a lot of it. Our high-level thinking is that there'll be not as many," he told Wired, before he explained the company's Fallout-esque approach to Skyrim's DLC. "We'll start hitting on everything after vacation," Howard added. Looks like we'll just have to busy ourselves with infinite dragons in the meantime. Darn.