According to an oh-so-brief glimpse at Wowhead's database using its filter, there are 12,492 common-quality items in the game's database at this point. That's a lot of common junk, all right -- but there are 12,442 uncommon-quality items. That's just a few less than common quality. Rare is actually suitably rare in comparison, with only 9,404 items in Wowhead's database. Epic, on the other hand -- that's a different story altogether.
That brief glimpse at Wowhead turned up 13,971 epic-quality items in game. Again, this is after the most cursory of searches, and that number may be a little high or a little low. But that's almost 2,000 more items than your average common-quality item. Sure, I could just be arguing semantics at this point, but the point is still there -- epic items are not at all scarce in supply, even though they're rated far, far higher than their supposedly common cousins. It can be safely assumed that as we progress even further into WoW's expansions to come, this number will only get larger.
All this makes me wonder if we've outgrown the days where common items are ... well, common. As we level and particularly with the leveling revamp, our quest rewards -- even at the lowest of levels -- are still of green quality, and many of the end quest chains in those shiny new zones even offer rare-quality items as rewards. With the new transmogrification feature, it is impossible to transmogrify armor that is common quality, no matter how nice it may look. In fact, it seems as if common-quality items are slowly on the way to being phased out altogether, since they serve no real purpose.
Are we slowly approaching a day where common-quality items, weapons and armor become as rare and elusive to find as legendaries? What do you think?