PlanetSide Universe and Auraxis Global Network got together with PlanetSide 2 creative director Matt Higby for a two-hour interview session last night. If you missed it, the full video chat is available after the cut below.
Higby and the AGN crew covered a lot of territory relating to Sony Online Entertainment's upcoming MMOFPS. Topics included the Engineer class, urban combat, and the territory and resource control systems. Higby also had plenty to say about the general philosophy behind PS2, and how the dev team is focused on refining the gameplay of its predecessor rather than reinventing the wheel.
"One of the things that we're trying to do with the game is reduce downtime, reduce a lot of the maintenance things that you had to do that were kind of inconvenient. We're not removing logistics or strategy [...] but trying to lessen those maintenance tasks that are less enjoyable as much as possible," Higby explained.