So what happened? Why are there two versions with two publishers? And ... what's happening now? I asked Grant Davies, co-founder of developer Endgame Studios, what the deal is with the dual versions of the dual-world, dual-screen action game.
First, the DS game. "We sold the distribution rights for that to N3V Games," Davies said. "Basically, what happened was, toward the end of the project when they were looking to place it with distributors, the DS market kind of fell down at that point -- the 3DS was coming out. They had a bit of trouble placing it with distributors." N3V signed up with publisher Graffiti, and the game just hasn't made it to retail. N3V owns the rights, so the fate of Fractured Soul DS is now in their hands -- Endgame can't seek a new publisher or take its game back.
Instead, Endgame remade it with new graphics for 3DS. And ... that publishing deal also fell through. "With the 3DS, we got involved with a publisher on that one [Ignition]," Davies said, "and they got to the point where they could no longer honor their contractual obligations to us."
This time, however, Endgame still has the rights. "Now it's no publisher," Davies said, "and we have the rights, and we have a completed game, so that's why we're kind of thinking maybe eShop is the way forward." Endgame is now looking at self-publishing digitally, perhaps breaking the finished retail-sized game into two downloads for 3DS. Fracturing it, if you will.