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Ask Massively: Moving shop edition

Eliot Lefebvre

As you read this, I'm making my final preparations to move from my home for the past three years into a new and much nicer home. Of course, this brings with it certain concerns. Will the utility companies reconnect everything correctly? Will the movers drop something I can't easily replace? Will I forget something in the old apartment and have to go back?

So, if my posts next week seem a bit off, assume that the move resulted in fiery death all around and I've been replaced by a crude AI pasted in Visual Basic.

This week's Ask Massively, sadly, does not include anything about AI or my new apartment. Instead, it's about player-run events and why we cover some of them but not all. If you've got a question you'd like to see answered in a future installment of the column, send it to or leave it in the comments. Questions may be edited slightly for clarity and/or brevity.

Fienemannia asked: Why do you cover some player-run events and not others?

It's an intricate dance of many factors, and it's asked whenever a major player-run event takes place. Emphasis on the "major" part of that statement. Something intended to host thousands of players is worth noting; something that only involves a dozen people isn't going to prompt much general interest.

Beyond that, there are still a lot of factors to consider. Is the game itself a big name? Is the event itself interesting? Is it unique and novel or something that's fairly routine at this point? Does it seem like an interesting story? All of this has to be weighed because posting about every player event would quickly bury any news items under a sea of player gatherings for every game under the sun.

In the end, we highlight something that seems neat and unique and pass on a lot of events that readers tell us about. When we can, if we individually think it's a neat idea, we try to highlight it elsewhere. So do let us know if you've got a player-run event going, but also understand if it doesn't make the front page.
Jamochet stated: You give Rob Liefeld entirely too much credit.
Possibly, since I genuinely believe he's probably a sort of OK guy who makes a lot of money drawing comics despite his being a terrible artist. Blame the optimist in me.

Actually, "terrible artist" isn't nearly profane enough, but it's the best I can do without tripping language filters.
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