Forza Horizon's take on Kinect integration will be a bit more utilitarian than the dynamic head tracking seen in Forza 4, allowing players to use voice commands to activate the game's GPS system and find their way through Horizon's open-world version of Colorado.
"We received two recurring feedback points while we were looking at this game," Playground Games' design director Ralph Fulton told us during E3. "The first one is really simple, people said 'This world so big, I found it really easy to get lost.' The second is kind of related to that, people said 'Sometimes I forget where I'm going, or what I want to do next.'"
Forza Horizon's solution to this problem is a voice-activated GPS system that the player can use to find specific locations, such as the game's eponymous Horizon Festival ("GPS, Festival, Autoshow"), as well as ask more generic questions ("Where's my next race? Where's my nearest event?"). Once the Kinect registers the player's request, Forza's familiar line of green arrows extends from the underbelly of the vehicle, guiding the player to their destination.