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Weekly Webcomic Wrapup is fully kick-started

By now, everyone knows what Kickstarter is. Crowd-funded video games are all the rage nowadays, and unsurprisingly, I've found that some gamers are sick of reading about them.

Let's take a moment to appreciate just how wonderful crowd-funded gaming is. When indie developers take to Kickstarter to fund their projects, the relationship between the consumer and producer is a personal one. Players can pay up-front for developers to create expressive content free from any potential ties a publisher could bestow on said creators. A crowd-funded game creates a clear path of communication between producers and players, cutting out the middle-man.

Better yet, funding projects also shines a spotlight on individual designers. The intimate feeling of the crowd-funded indie scene results in talented developers being rewarded for their work. Personally, I'd rather know an artist by name than shake my fist at a monolithic company. There are some amazing video game projects in the crowd-funding space right now, and many could be considered "risky" by the industry's standards. Supporting the crowd-funding initiative might be just as important as supporting the games themselves.

I encourage you to support our featured webcomic artists by checking out last week's comics and voting for your favorite after the break!

Survive (Ctrl+Alt+Del)
Battletoads 2013 (No Line of Sight)
Going Bananas (The Gamercat)
Nintendo Fun Club (Magical Game Time)
Drop on in (Virtual Shackles)
Dichotomy (Penny Arcade)
Great Debate (Legacy Control)

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