Critical Path is, for now, a series of individual documentaries with influential game developers, allowing them to speak freely about the industry and what the future of gaming may come to be. For now, the interviews are candid, short and sweet, but documentary filmmaker David Grabias has plans to turn this project into much more than an online interview storage space.
"We have a few goals," Grabias tells Joystiq. "We want to provide a documentary-based venue for critical discussion about the art of making video games. We hope to provide developers with a place where they can come for nuggets of inspiration. We also want to provide players with insight into their game experience, and hopefully make them aware of the great minds behind the great games. Finally, we feel we are in a fascinating era in game development. We want to document it for future generations."
Critical Path currently offers 121 video clips, 30-120 seconds each, distilled from more than 30 hours of interviews with developers such as Cliff Bleszinski, Sid Meier, Ken Levine, Jordan Mechner, Chris Hecker, Peter Molyneux, Will Wright and Hideo Kojima. There are "a ton more videos in the pipeline," Grabias says, but Artifact is waiting to see how people handle the current offering and will take feedback about other subjects and developers fans are interested in.
Critical Path has a few more "transmedia" stages under development, including a feature-length television documentary about the art and anatomy of games, and a mobile app that will go live "hopefully sooner rather than later," Grabias says.