When we first got our hands on Puppy Punch Productions' Colour Bind at GDC this year, it looked much like it does now, in full, ready-for-release form. That's the thing about Colour Bind – it's not a feat in visual representation, but the ideas behind its physics-puzzle gameplay are outstanding all on their own, and flashy graphics would only serve to detract from its finesse.
Colour Bind – now officially announced for PC, Man and Linux this year – has the player control a small vehicle and its gravity, along with the gravity of the surrounding terrain, by enabling different colors. The puzzles themselves are tricky in two layers: first in figuring out what to do with the gravity and then in the actual execution, as developer Finn Morgan describes in the above introduction video.
Colour Bind is set to launch "soon" and includes more than 50 levels, local co-op and a level editor compatible with Steam Workshop.