To give another example, if I got Mogu'Dar, Blade of the Thousand Slaves
, I am going to transmog it. I don't care for the model at all -- but I still applaud them for making such a distinctive weapon. I like the raw freedom of being able to take the gear upgrade and then deciding whether or not I want that look without having to hurt my stats. With Mists
taking gear farther into an Asian-inspired aesthetic, it's the perfect time for me to have that freedom.
One of the consequences of having to design gear for 11 races is that it doesn't all look good on all of them. The tier 13 helm, for instance, looks terrible on worgen and tauren because the jaw drops down and their faces stick out, while on races that it covers, it looks pretty good. (Having recently changed one of my characters to a pandaren, I can report that the tier 13 hat looks good on them, in my opinion.) With transmog, if a helmet looks bad on your chosen race, you can take care of that problem yourself.
Above is the Meteoric Greathelm
, which looks completely different than just about any plate helm I've ever seen in the game with that basket-like faceplate. I really like it, but it's an unusual piece for World of Warcraft
. Like it or hate it, it has to work for 11 races since every race can play a plate class, and so (in my opinion) transmogrification serves a purpose not only as a personal customization tool but to extend the life of these designs. If you really love that helmet or the entire Mists of Pandaria
aesthetic, you can keep it alive well past this expansion. And if you hate it, you can just wear whatever you have in the bank. Behold Viking warlord pandaren.
Perhaps I'm simply overly enthused with transmog, but to me not only does it serve to allow the players to choose their look and gives the art team freedom to get as wild as they like with designs, but it will serve to keep all the previous expansions evergreen to a degree. Tier sets, off pieces, weapons and armor -- these now have a life well past their stats. Weapons like Starshatter or Shin'ka
will outlast Mists
itself due to their appearance alone. Mists of Pandaria
is the first expansion designed with transmogrification as a factor, and the fascinating art on even some of the leveling greens
says to me that gear design has moved into a new phase.
It's open warfare between Alliance and Horde in
Mists of Pandaria,
World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!