AbleGamers Foundation has created a 48-page document it hopes will serve as a how-to guide for game developers and publishers on how to create more accessible games. The in-depth guide by the disability non-profit covers in great detail how to make games available to those with varying degrees of mobility, hearing, visual and cognitive issues.
"We are gamers first. To us that means that the core of the game should never be changed or altered in any way," AbleGamers Foundation president and founder Mark Barlet told Joystiq. "Our mission has been and always will be to include as many accessibility options for those who need them that are also invisible to those who don't."
Some of those "invisible" ideas include being cognizant of color-based game mechanics for the 10 percent of males who are color-blind and offering different levels of visual feedback for those with hearing impairments.
"Developers could harness more than 33 million gamers if they were to look at these guidelines and incorporate even half of them," Barlet said regarding the economics at play with accessibility. "So far we have been largely successful, but we still need to convince publishers the almighty dollar is just waiting for them from gamers with disabilities if they would only pay attention to accessibility."
Grab a copy of the document here: Includification [PDF]