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WoW Archivist: 2.1 Patch Notes part 2

Scott Andrews

World of Warcraft patch 2.1 (continued)
Additional Profession Changes
  • You can now unspecialize in tailoring and alchemy, and then select a new specialization. This is a repeatable choice, but costs gold each time.
  • Skinning higher level creatures will give more leather; you will no longer get a single leather scrap.
  • Reduced the time required to skin.
  • Gathering skills no longer fail when you have reached the maximum skill possible.
  • The Stoneforged Claymore model has been updated.
  • Fel Iron Bars now have an icon unique from Felsteel Bars.
  • Felsteel Bars are now good quality (green items).
  • The Tailoring recipe Ebon Shadowbag no longer drops from Spirit Walkers.
  • Profession recipes that had 24 hour or longer cooldowns, have had their cooldowns reduced by 1 hour.
  • Added Warped Flesh to high level warpstalkers.
  • Alliance Cooks can now purchase the Mok'Nathal Shortrib and Crunchy Serpent recipes at Toshley's Station.
  • Monsters will now attack players who are mining mineral nodes near to them, even if they didn't notice them previously.
  • Golden Spellthread and Runic Spellthread have been slightly improved.
  • Enchant Weapon- Major Spellpower enchant has been stolen from the Razaani spell thieves by the Bash'ir spell thieves. The Bash'ir are more likely to have the recipe than the Razaani previously did, however.
  • Imbued Netherweave Tunic and Robe recipes are vendor purchased so are now white instead of blue.
  • The location of many of the Outland mineral nodes have been adjusted both to put them in locations that are more traveled and to make them more likely to be near creatures.
  • Essences (Earth, Fire, Air, Water, Living) have had their drop rates significantly increased. Also Outland creatures that dropped motes will now have a chance of dropping essences as well.
  • Materials required to make the Blacksmithing Adamantite plate armor have been reduced.
  • Motes of Shadow now primarily drop from void creatures and have beenremoved from nearly all demons.
  • Void Crystals maximum stack size increased to 20 from 10.

  • You can now interact with wanted posters while mounted.
  • Grishnath Orbs can no longer be interacted with unless the character is on the quest, Exorcising the Trees.
  • The Ammen Vale quest, Rescue the Survivors! is now properly flagged as draenei-only. Non-draenei who have this quest in their log should abandon it.
  • Fixed a grammatical error in the quest, The Ring of Mmmrrrggglll.
  • The quest, Defiling Uther's Tomb no longer has a time limit attached to it.
  • The level for the Hellfire Peninsula quest, Natural Remedies hasbeen dropped from 64 to 63.
  • The Shadowy Disguise for the quest, Who Are They? can no longer be gained while shapeshifted.
  • Adjusted a few Restless Bones piles in the Bone Wastes so that they were not under the ground.
  • Fixed an issue with the quest, Sabotage the Warp-Gate!, which would sometimes fail the escort as it began.
  • The Blade's Edge Mountains quest, On Spirit's Wings is no longer shareable.
  • Fixed some typos in the quest, Reunion.
  • Completing the Horde quest, Reunion, will now auto-launch the next quest in the series, On Spirit's Wings.
  • Directions to the Bloodmaul Camp are now included in the quest, The Smallest Creatures.
  • The Horde version of the quest, Gorgrom the Dragon-Eater is no longer shareable.
  • Completing the Horde version of the quest Gorgrom the Dragon-Eater will now auto-launch the quest, Prisoner of the Bladespire.
  • Directions to Gruul's Lair are now included in the quest, Prisoner of the Bladespire.
  • The Scrap Reaver X6000 from the quest, You, Robot, no longer has its Repair ability.
  • Matron Varah of Mok'Nathal Village no longer offers the quest, Understanding the Mok'Nathal. Now, only Leoroxx has that distinction, as was intended.
  • Minimap arrow for the quest, Report to the Allerian Post fixed.
  • Whispers of the Raven God: Understanding Ravenspeech will now hit players at range.
  • Bash'ir Landing and Razaan's Landing in Blade's Edge Mountains have been significantly expanded to support questing.
  • Skettis in Terokkar Forest has had some adjustments to support questing.
  • Millhouse Manastorm will now only award players credit for completing the Trial of the Naaru: Tenacity upon the death of Harbinger Skyriss and only ONCE. Players will no longer receive credit through a gossip option on Millhouse.
  • Goliathon, involved in the Natural Remedies quest, is now level 63. Goliathon Shardlings are now level 60-61.
  • Uvuros in Shadowmoon Valley has had its powers and abilities reduced.
  • The Brain Damage buff given from Ethereum Essences now lasts 60 seconds.
  • Ethereum Relay corpses will now be viewable and lootable without having to be under the influence of Brain Damage.
  • The quests Trouble at Auchindoun, The Codex of Blood, Into the Heart of the Labyrinth, Find Spy To'gun, and The Soul Devices, have had their minimum level reduced to 68.
  • The drop rate for Rotten Arakkoa Eggs used in the quest Of Thistleheads and Eggs... has been increased.
  • The Cipher of Damnation - Borak's Charge, has had its recommended players increased to 4.
  • Ruul the Darkener has had his hit points and abilities slightly adjusted to make him not as punishing.
  • The questline, Zuluhed the Whacked now requires that players kill Zuluhed as part of the completion criteria.
  • The Charred Bone Fragment for the quest Digging Up the Past is now on a quicker respawn timer.
  • Sunfury Disguise pieces are now flagged as multi-drop.
  • The Enraged Wraiths that spawn during the Eversong quest Powering Our Defenses have been scaled back in difficulty.
  • Fengus' Ferocity,Mol'dar's Moxie,Rallying Cry of the Dragonslayer, Slip'kik's Savvy and Spirit of Zandalar these buffs will no longer work on targets over level 63.
  • Of Thistleheads and Eggs: The Rotting Putresence debuff gained during this quest is now correctly considered a stun, and effects which remove stuns will remove it.
  • Shizz Work: The Stanky debuff will no longer cause some procs to trigger.
  • Void Crystals maximum stack size has been increased to 20 from 10.
  • Zephyrium Capacitorium: This interactable object now makes a player immune to all attacks and spells while it is operating on them.
  • Reduced the number of Black Dragonscales required for the warlock mount quest.
  • Players will experience diminished gains in reputation from killing outdoor mobs while in raids larger than five players.
  • Scout's Arrow reputation requirement for Cenarion Expedition has been moved to friendly.
  • Warden's Arrow minimum level has been changed to 68.
  • Coilfang Armaments will now drop from heroic difficulty Slave Pens.
  • New title of Justicar is now available for Alliance players exalted with Alterac Valley, Arathi Basin and Warsong Gulch factions.
  • New title of Conqueror is now available for Horde players exalted with Alterac Valley, Arathi Basin and Warsong Gulch factions.
  • An option is available at Exalted with the Violet Eye to turn in faction ring along with gold for a different exalted-level faction ring.

Dungeons and Raids

  • Sounds and voice-overs have been added to all Outland dungeons and raid zones.
  • All 25 man raid bosses who drop set tokens will now drop an additional token.
  • Lightsworn Vindicators outside the Black Temple will no longer attack players who are Hostile with the Aldor.
  • Creatures will no longer Cleave targets that aren't in front of them.
  • Silence spell duration has been changed from 6 to 5 seconds.
  • Polymorph spell duration has been changed from 20 seconds to 8 seconds.
  • Hooked Net spell duration changed from 10 to 6 seconds.
  • Electrified Net spell duration changed from 10 to 6 seconds.
  • Net spell duration changed from 10 to 6 seconds.
  • Creatures will no longer perform Sweeping Strikes.
  • Creature versions of Hamstring now deal 20% of the creature's normal melee damage, and is no longer tied to the creature's normal swings.
  • Creature versions of Wing Clip now deal 20% of the creature's normal melee damage.
  • Many humanoid Heroic creatures that are marked as uncharmable can now be seduced by a Warlock's Succubus pet.
  • There is now a control panel to control the waterfall that blocks the entrance to Coilfang Raid to allow people stuck on the other side of the waterfall to leave.
  • Mortog Steamhead standing outside of the Coilfang dungeons will repair armor and weapons as well as sell various items to those exalted with the Cenarion Expedition.
  • Mortog will now trade players Cenarion healing and mana salves for Coilfang Armaments. These potions only work inside the Coilfang dungeon and raid zones.
  • Most dungeon boss creatures will no longer slow their movement speed when they are wounded.
  • Arcanist Xorith of the Scryers and Haldor the Compulsive of the Aldor will sell specialized flasks only usable in raid zones to players who are exalted with Cenarion Expedition: the Sha'tar and the Scryers or the Aldor (respectively). The flasks will only be purchasable with tokens obtained from creatures in Tempest Keep: The Eye, The Serpentshrine, and The Black Temple.
  • The Domination spell can no longer choose pets as valid targets.
  • Gruul is now more likely to use his Hurtful Strike and Ground Slam abilities on players instead of Cave-In.

Hellfire Citadel:Ramparts

  • Bonechewer Destroyers now has a 2 second melee round time and will no longer Knock Away and wipe the target's threat on Heroic.
  • Bonechewer Evokers now attack slower.
  • Bleeding Hollow Scryer's Fear extended the repeat cooldown so the ability will happen less frequently.
  • Bonechewer Raveners on Heroic, damage has been reduced and will now attack slower.
  • The Liquid Fire damage radius graphic has been slightly altered to align more properly with damage; and damage has been significantly reduced in Heroic difficulty.
  • Omor the Unscarred's Treacherous Bane ability on Heroic will now have the correct damage listed on the tooltip. The damage has also been reduced in Heroic. Changed the graphic to be more noticeable.
  • Added a 2 second cast time to Omor the Unscarred's Treacherous Aura and Treacherous Bane abilities.
  • Vazruden's Revenge damage has been raised on Heroic difficulty.
  • Nazan now emotes before landing.
  • Nazan now has a slight delay before fireballing after breathing fire while landed.
  • Vazruden's Warn Horn is now present in Hellfire Ramparts. It can be used to call Vazruden back if he leaves the instance between wipes.

Hellfire Citadel: Blood Furnace

  • Shadowmoon Adepts on Heroic now double attack instead of triple attack on occasion.
  • Laughing Skull Legionnaire no longer uses the Sweeping Strikes ability.
  • Shadowmoon Technician's Silence spell is used less frequently.
  • Laughing Skull Warden will stay engaged with his main target on Heroic difficulty.
  • The Maker's Exploding Beaker damage and knockback radii have changed for consistency to both be 8 yards.
  • The Maker's Exploding Beaker damage has been increased on Heroic difficulty.
  • Shadowmoon Technician's Throw Dynamite ability damage has been increased.
  • Nascent Fel Orc will Dual Wield properly now.
  • Keli'dan the Breaker's Shadow Bolt Volley has had both its damage and range increased
  • Shadowmoon Channeler's Mark of Shadow will have a longer delay before being cast at the start of the fight and now does more damage.
  • Felguard Annihilators and Felguard Brutes will now do less damage.

Hellfire Citadel: Magtheridon's Lair

  • Hellfire Warders have been significantly reduced in difficulty.
  • Hellfire Channeler's Shadow Bolt Volley has been made much more easy to interrupt.
  • The melee damage of Burning Abyssals has been significantly reduced.

Hellfire Citadel: Shattered Halls
  • The Resist Shadow buff cast by Shadowmoon Acolytes will be dispelled from players if they leave the dungeon.
  • Shattered Hand Reavers will do less damage in Heroic difficulty.
  • The Uppercut used by the Shattered Hand Reaver now has a smaller combat range.
  • Rabid Warhounds on Heroic will now do less damage.
  • Shattered Hand Houndmaster's Impaling bolt damage and movement impairing effects have been increased.
  • Warbringer O'mrogg now applies a smaller amount of threat to the target of his Beatdown ability and will now correctly disable his Burning Maul ability after a wipe.
  • Warbringer O'mrogg and Warchief Kargath Bladefist can be seen from a farther distance.
  • Warchief Kargath Bladefist can now travel slightly farther during Blade Dance.

Coilfang: The Slave Pens
  • Coilfang Defenders are only found in pairs while in Heroic difficulty.
  • Wastewalker Slaves will now be more difficult in Heroic difficulty.
  • Coilfang Defenders in Heroic difficulty no longer dual wield with their shields.
  • Rokmar the Crackler will now only apply Grievous Wound to his current target.
  • The maximum range of Quagmirran's Poison Bolt Volley has been increased and the spell now ignores line of sight. The damage over time component also is now fully affected by a player's nature resistance.
  • Coilfang Defenders should come in no more than a 2 pulls in Slave Pens on Heroic Difficulty.
  • The 2 Myrmidon, 1 Sorceress, 1 Slavehandler pull has been changed to a 2 Myrmidon pull.
  • Naturalist Bite is now level 70 in Heroic difficulty Slave Pens.

Coilfang: The Underbog
  • Underbat in Heroic difficulty damage has been reduced.
  • Underbog Lurker in Heroic difficulty damage has been reduced.
  • Wild Growth on the Underbog Lurkers has been fixed.
  • Underbog Lurkers will now have a slight delay before using the Coral Cut ability on a target.
  • Murkblood Oracles and Murkblood Healers now have more mana.
  • The Murkblood Spearmen's Throw ability does more damage in Heroicdifficulty.
  • Lykul Wasp and Lykul Stinger melee damage has been reduced.
  • Underbog Lords have had their damage reduced.
  • The Black Stalker's Spore Strider Summon should happen at more regular intervals and be less random.

Coilfang: Steamvault
  • Coilfang Oracles, Coilfang Sirens and Coilfang Sorceresses now have more mana.
  • Coilfang Engineer damage has been increased in Heroic difficulty.
  • Coilfang Engineer Throw Bomb ability damage has been increased and will throw more frequently.
  • Steam Surger damage damage has been significantly reduced.
  • Tidal Surger damage has been slightly reduced in Heroic difficulty.
  • The Bog Overlord's Trample has been changed to be a 50 yard radius effect, but now does decreased damage and will be used less frequently in both heroic and normal difficulty.
  • Coilfang Siren's Fear now has a 1 second cast time and no longer removes all threat from feared players.

Coilfang: Serpentshrine Cavern
  • The creatures that lead up to Hydross the Unstable and creatures at the six pumping stations are now on a 2 hour respawn instead of 45 minutes.
  • Slight changes on most creatures have been made including: aggro range changed to 30 yards detect, 15 yard call for help and hitpoints reduced. (Boss specific adds are not affected by this hitpoint reduction.)
  • Slightly reduced the number of creatures from the cavern entrance.
  • Modified the patrol patterns of some of the murlocs in Morogrim's room to make them easier to pull.
  • Non-boss creatures in Serpentshrine will now no longer respawn if the nearby boss has been killed, and should not respawn while in combat with the boss in question.
  • Fixed an issue with Hydross where you would kill him and he would instead change into his alternate form with 1 health.
  • The Mark of Hydross and Mark of Corruption debuffs can now affect the increases of the nature or frost damage taken up to 500%.
  • Refreshing Mist now correctly restores health.
  • Fixed an exploit related to Leotheras' Consuming Madness spell.
  • Lady Vashj can no longer use the ability Persuasion.
  • Toxic Spores no longer deal damage upon impact.
  • Tidewalker Lurkers no longer call for help from other nearby creatures.
  • Greyheart Technicians are now much easier to kill, and deal less damage.
  • Coilfang Priestesses may now be polymorphed.
  • Coilfang Priestess' Holy Fire spell now deals Holy damage, and the damage dealt by the spell has been lowered.
  • Morogrim Tidewalker's Earthquake no longer obeys line of sight restrictions
  • Creatures in the Serpentshrine now have a chance to drop Coilfang Armaments.
  • Hydross the Unstable's Vile Sludge spell will no longer hit pets.
  • Hydross the Unstable's melee damage has been reduced.
  • The spawns of Hydross have fewer hit points.
  • The Coilfang Frenzy now does increased melee damage, but Scalding Water damage has been decreased.
  • Leotheras the Blind's Chaos Blast radius has been significantly reduced, which will allow additional melee to damage Leotheras while he is in metamorphosis form.
  • Leotheras the Blind will now also spend less time whirlwinding before shifting into his metamorphosis form.
  • Leotheras the Blind's hit points have been reduced.
  • Inner Demons are now slightly easier to kill and deal less damage.
  • Serpentshrine Lurkers are now banishable and fearable, and no longer create mushrooms so quickly.
  • Morogrim Tidewalker has been moved to a more central location in his room.
  • Hydross the Unstable's hit points have been slightly reduced.
  • Colossus Ragers have had their health reduced significantly.

Auchindoun: Mana-Tombs
  • Ethereal Sorcerer's in Heroic difficulty will summon Arcane Fiends less frequently.
  • The Dark Shell of Pandemonious is now more visibly noticeable when cast. The duration has been lowered from 8 to 6 seconds for Heroic difficulty.
  • Ethereal Priests, Ethereal Sorcerors, Spellbinders, and Theurgists now have more mana.
  • Nexus-Prince Shaffar's will now summon Ethereal Beacon at a more regular interval.

Auchindoun: Auchenai Crypts
  • Angered and Raging Skeletons have had their movement speed decreased on Heroic difficulty.
  • Avatar of the Martyred's Mortal Strike damage has been reduced.
  • Shirrak the Dead Watcher's Fiery Blast damage has been reduced on Heroic difficulty.
  • Raging Souls will now correctly despawn after casting their Rage spell on Heroic difficulty.

Auchindoun: Sethekk Halls
  • Sethekk Guard's damage has been greatly reduced.
  • Sethekk Ravenguard's damage has been reduced on Heroic difficulty.
  • Darkweaver Syth's aggro radius has been increased, and he can now see through both stealth and invisibility.
  • Sethekk Oracle's Arcane Lightning damage reduced and it will be cast less frequently.
  • Sethekk Oracles, Sethekk Shamans, Cobalt Serpents, and Time-Lost Scryers in Normal difficulty now have mor mana.
  • Sethekk Prophets, Time-Lost Controllers, and Time-Lost Shadowmages in both difficultys now have more mana.
  • Added a 1 second cast time to the Spell Reflection ability of the Sethekk Initiates. Note that this is an ability and not a spell, and as such the ability can not be interrupted via counterspell, kick, and other interrupts.
  • The Arcane Destruction buff cast by Sethekk Scryers when mind controlled or spell-steal is used, will now be automatically dispelled when a player leaves the instance.
  • Sethekk Talon Lords now wield a scimitar and shield instead of a polearm.
  • Time-Lost Shadowmage will now be able to cast Curse of the Dark Talon spell more than once.
  • Talon King Ikiss on Heroic difficulty has been significantly reworked. He now has a point blank area of effect slow spell, increased damage on the Arcane volley , increased damage on the Arcane Explosion, and reduced the frequency on his Polymorph.
  • Talon King Ikiss is more obvious when he is about to cast Arcane Explosion.

Auchindoun: Shadow Labyrinth
  • The Shadow Defense spell cast by a Cabal Acolyte when mind controlled or spell-steal is used, will now be automatically dispelled when a player leaves the instance.
  • Fel Overseer's Mortal Strike in Heroic difficulty now deals less damage.
  • Malicious Instructor, Cabal Cultist, Cabal Assassin, Cabal Fanatic and Blackheart the Inciter have all had their damage reduced in Heroic difficulty.
  • Cabal Cultist's damage has been reduced in Heroic difficulty changed.
  • The damage dealt by Murmur's Thundering Storm is now increased properly by Resonance.
  • Reduced the number of creatures in Shadow Labyrinth.

Caverns of Time: Escape from Durnholde
  • The Durnholde Mage's Polymorph spell will be cast less frequently.
  • Infinite Slayer's Mortal Strike damage has been reduced.
  • Lieutenant Drake's melee speed has been slowed slightly and damage reduced.
  • Captain Skarloc's Consecration ability and melee damage has been increased on Heroic difficulty. He will now take damage properly when he dispels Unstable Affliction.
  • Infinite Defiler's Curse of Infinity on Heroic difficulty has been renamed to Bane of Infinity, since the effect is not removable as a curse.
  • The Human Illusion spell will now interact correctly with Shadowform and Druid shapeshifts.

Caverns of Time: Opening of the Dark Portal
  • Temporus' Spell Reflection ability on Heroic difficulty now has a duration of 6 instead of 8 seconds.
  • Temporus may no longer be disarmed.
  • Chrono Lord Deja's Time Lapse may no longer be reflected.

  • Prince Malchezaar's door will now close when his encounter begins.
  • Prince Malchezaar's aggro range has been reduced.
  • Romulo's Daring spell now increases haste and damage by 35% instead of 50%.
  • Romulo's Poisoned Thrust will now be used less frequently.
  • Backward Lunge damage has been decreased.
  • The Deadly Swathe now operates based on the new creature cleave rule when engaging Romulo.
  • Fixed an issue where if Romulo or Julianne were killed in the final phase and the raid then died, the dead actor would not despawn, forcing players to soft reset the instance to fix things.
  • Blinding Passion will now only hit players.
  • Immunity effects such as Ice Block will no longer remove the secondary effects of being Little Red Riding Hood.
  • Fixed a bug that was causing Maiden of Virtue's Repentance to hit her current target.
  • Ethereal Thieves and Spellfilchers in the upper floors have been retuned slightly.
  • Terestian Illhoof will no longer sacrifice his primary target.
  • Terestian Illhoof will now wait longer before resurrecting his imp, Kil'rek.
  • Terestian Illhoof's Imps have had their hitpoints reduced slightly.
  • Spectral Guest melee damage per second has been slightly reduced.
  • Shade of Aran's conjured elementals now despawn when he is defeated.
  • Nether Protection will no longer cause Flame Wreath to detonate.
  • Netherspite correctly puts the raid into combat and is no longer affected by immolate and other forms of vertex coloring.
  • Roar is now susceptible to Horror effects.
  • The Rolling Pin of the Ghostly Baker will now only deal damage to one target.
  • Shade of Aran's conjured elementals now have significantly less health.
  • Shade of Aran's Blizzard should now be more visible and its duration has been reduced.
  • Shade of Aran's Flame Wreath should completely ignore pets, summons, guardians and mind-controlled NPCs.
  • Shade of Aran's Door should no longer lock if he dies while drinking.
  • Shade of Aran's respawn region should properly shut down if he dies while drinking.
  • Shade of Aran will no longer cast Dragon's Breath.
  • Netherspite's room now has a door that locks when the encounter begins.
  • Netherspite's Nether Burn and Nether Breath will now ignore line of sight.
  • Netherspite will no longer cast Nether Burn while crazed.
  • The arcane creatures that spawn in the Menagerie will now respawn less frequently.
  • Phantom Valets and Ghostly Stewards are now larger to make them stand out a bit more from the other residents of the tower.
  • Skeletal Ushers can now be affected by Shackle Undead.
  • Syphoners and Mana Feeders have been substantially reduced in hit points, and the Syphoner's melee damage has also been reduced.
  • Redemption of the Fallen will now correctly summon a lvl 70 creature.

Karazhan Tomes
  • Wrath of the Titans will no longer gain the full effect from +dmg gear
  • Torment of the Worgen will now deal additional shadow damage when it procs (previously it did not work and did not log)
  • Legacy of the Mountain King remains unchanged.
  • Dark Screechers should no longer chain-cast Sonic Burst.
  • Negatron's Earthquake will now play correctly.

Tempest Keep
  • The hitpoints of all non-boss mobs has been reduced. The boss specific adds should not be affected by this change.
  • Creatures in Tempest Keep: The Eye, The Arcatraz, The Mechanar, The Botanica all have a chance at dropping health and mana potions that will only function inside the Tempest Keep raid and dungeon instances.
  • The damage dealt by Novice Astromancers and Apprentice Star Scryers has been greatly reduced.
  • Crystalcore Sentinels no longer Trample.
  • The range of Crimson Hand Battle Mage's Frost Bolt Volley has been increased.
  • Astromancers and Astromancer Lords no longer use the Blast Wave ability, and the range of their Fireball Volley spells has been increased.
  • The damage over time and radius of the Star Scryer's Starfall spell has been reduced.
  • Arcane Resistance will prove much more effective against High Astromancer Solarian's spells.
  • High Astromancer Solarian now summons fewer Solarian agents, and the Solarium Agents now deal less damage.
  • The Al'ar encounter has been significantly reworked. Her movement around the room will now be more predictable, Al'ar's hit points have been reduced, and killing the Embers of Al'ar will now be both much more possible and more rewarding to the raid.
  • High Astromancer Solarian's hit points have been greatly reduced.
  • Reduced the radius of Fragmentation Bombs in Tempest Keep to better match their visual.

Tempest Keep: The Botanica
  • Bloodwarder Protector's Crystal Strike may now be dodged and parried.
  • Tempest-Forge Peacekeepers now deal Physical melee damage instead of Arcane, and now longer perform the Arcane Blast ability on Heroic difficulty.
  • The duration of Vial of Poison has been reduced significantly.
  • Greater Frayer's do more damage in Heroic difficulty.
  • Nethervine Reapers and Inciters' damage has been reduced in Heroic difficulty.
  • Thorngrin the Tender's damage has been reduced in Heroic difficulty.
  • Mutate Fleshlasher's damage has bene reduced in Heroic difficulty.
  • The Sunseeker Gene-Splicer's Death & Decay will occur less frequently and the damage has been reduced on Heroic difficulty.
  • Mutate Fear-Shrieker and Mutate Horror hit points are reduced
  • Warp Splinter's Arcane Volley damage has been reduced on Heroic.
  • The Bloodwarder Protector's involved in the fight with the Mutate Horror's and Mutate Fear-Shrieker's in The Botanica no longer remain at 1 health and will properly be killed.
Tempest Keep: The Mechanar
  • Bloodwarder Physicians now have more mana.
  • Nethermancer Sepethrea will no longer break nearby players' stealth when engaged.

Tempest Keep: The Arcatraz
  • Protean Nightmare,and Arcatraz Defenders damage has been reduced in Heroic difficulty.
  • There are less Arcatraz Sentinel corpses in the dungeon.
  • Zereketh the Unbound's Seed of Corruption will not knock players back as far.
  • Zereketh's melee damage has been reduced on Heroic difficulty.
  • Zereketh's Shadow Nova and the Death Watcher's Death Blast damage has been reduced..
  • The Arcatraz Sentinel's Energy Discharge damage has been reduced.
  • Negaton Screamer and Negatron Warp-Master melee damage has been reduced on Heroic difficulty.
  • Eredar Deathbringer's Diminish Soul damage has been reduced.
  • Eredar Soul-Eater's Soul Chill damage has been significantly reduced.
  • Skulking Witch's Chastise ability damage has been reduced on Heroic difficulty.
  • The Unbound Devastator will no longer be able to use the Devastate and Deafening Roar abilities at the same time. A small shared cooldown has been added to both abilities.
  • Ethereum Wave-Casters, Ethereum Life-Binder, and Gargantuan Abyssal melee damage has been reduced on Heroic difficulty.
  • Unchained Doombringer's War Stomp now deals less damage.
  • Harbinger Skyriss's Mind Rend will be used less frequently and the damage has been reduced.
  • Harbinger Skyriss's Domination duration has been changed to 6 seconds.
  • Harbinger Skyriss's Mana Burn drain has been reduced on Heroic.
  • Akkiris Lightning-Waker's Lightning Discharge damage has been reduced on Heroic.
  • There are fewer Protean Nightmares roaming the halls.

User Interface
  • Players will now be able to access the Looking For Group Channel by joining the Looking For Group/Looking for More tool.
  • Using abilities and casting spells that cannot be used while mounted will now auto-dismount players as needed. This can be disabled by turning off the auto-dismount option in the UI options.
  • Spells that have reagent costs will show the number of uses left in the lower right corner of the action icon, just like consumable items on the action bar.
  • Holding down the shift key while mousing over an equippable item that you can use will now show you the tooltip for the item you currently have equipped in that slot as well (much like how the auction house currently works).
  • The network performance meter now shows framerate and how much memory AddOns are using.
  • You can socket items while in flight.
  • When consuming reagents or using items on the action bar, smaller stacks will be used before larger stacks.
  • Players who feign death no longer appear dead to party and raid members and friendly spells will not be interrupted.
  • Sending item links with invalid enchantments will disconnect you.
  • Equippable items displayed as quest rewards will always show you the tooltip of the item you are currently wearing in that slot.
  • The area of interest while on a flight path is farther along the path instead of in front of you.
  • Your current target will now display all of the duration based spells that you have cast on them with cooldown rings so you will know how much longer they will last. Very useful for warlock damage over time spells and druid healing over time spells as well as many others.
  • Raid Windows now remember their position in the gamefield between sessions.
  • A Main tank and Main assist window have been added to the raid UI that can be pulled out into the gamefield. These windows automatically show the main tank/main assist's target by default.
  • Profession UI now has a search field. Text that is entered into the search field searches against item names, reagent names and item levels (if you include a level). For instance you can type Peace into the search field to see all of your recipes that use Peacebloom, or type in 20-30 to see all of you level 20-30 recipes. This search field only appears once you have more than 75 skill in your profession.
  • Profession UI now has a checkbox that allows you to search by only items that you have the materials to make.
  • Active corpses or objects (ones with loot on them) now can be selected and looted, even if they are underneath another corpse that does not have loot on it.
  • While flying or swimming the 'X' key will now make you move down.
  • Hunter Pets now display their spell damage bonus on the pet pane. The actual effect will nearly always be less than the bonus listed as it depends on the bonus coefficient of the spell the pet is using.
  • Hunters now have a UI option Auto Attack/Auto Shot that if turned off means that the hunter will not automatically switch between ranged attack and melee attack difficulty when the range changes.
  • Party members will no longer see a hunter who is feigning death as actually dead.
  • Shamans are now a darker blue in the raid UI so they have a more distinct color.
  • Items that have additional armor on them higher than standard for an item of that quality and level will have the armor value displayed in green.
  • Gems are now searchable in the Auction House under the heading of Gem with the gems then broken up by color so you can search for all gems of a specific color.
  • When items are being put up for sale on the Auction House, if the item you are putting up for bid is the same item and quantity as the previous item you put up for bid, it will automatically fill in the price and buyout for you with your previous price.
  • The 'Status Bar Text' option in the interface options UI will now display numeric values for all party members health/mana bars in addition to your own.
  • Raid and Battleground chat options have been added to the chat button that is attached to the chat log.
  • New Tips of the day have been added.
  • You can now link recipes into chat. If you have chat input open and you shift-click on one of your recipes in your profession UI then it will put a link to that recipe with the reagents it requires to make into chat.
  • Raid assistants can now start a ready check.
  • You can now display the amount of healing you do to a target in the gamefield. This option can be turned on with the Healing option in the floating combat text section of interface options.
  • The Auction House now has a reset button that will reset all fields you have entered to allow you to quickly try a different search.
  • Movement now interrupts the usage of the Evergrove Wand.
  • Casting beneficial spells while using the Overseer Disguise will now drop the disguise.
  • The Overseer Disguise now has a 1 second casting time, and can no longer be activated while in combat.
  • The Triangulation Device from the Triangulation Point quests in Netherstorm will no longer allow the character to see Ethereum Relays.
  • The directional indicators on the minimap for the towns have been added in Outlands.
  • Searches in the auction house for French, German, and Spanish now do character swapping for some accented characters to yield better results.
  • There is now a Rotate Minimap feature.
  • You can now enable target of target in raid windows
  • New interface option: Open Loot Window at Mouse
  • New interface option: Disable Lua Errors
  • You now see the season stats instead of weekly stats for arena teams when you inspect another player
  • Guild names now appear in player tooltips
  • Stackable items retrieved from mail will automatically stack in your inventory
  • You are now able to right click a player name to report them to GMs.

User Interface Scripting

Macro Features:
  • New conditional [flyable] which is true if you're in a location where you could use a flying mount
  • You can use %f in chat text to refer to your focus, the same way %t or %n refers to your target.
  • Added macro option support for /dismount
  • Macros containing conditionals will automatically update their visual feedback as appropriate during play.
  • show and #showtooltip can be given conditionals and will update dynamically
  • show and #showtooltip can be given a slot number, to display the appropriate feedback for that slot
  • Added bag and slot number support to: /castsequence, /cast, /castrandom, /use, /userandom, /equip, /equipslot
  • New slash command /cancelform
  • The /equip command can take item identifiers specified as item: : e.g. /equip [modifier:alt] item:25640
  • You can provide several conditional clauses for a single action, which will be performed if any of the clauses evaluates to true. e.g. /cast [target=target,help,nodead] [target=targettarget,help,nodead] [target=player] Flash of Light
  • For additional notes on Lua and XML changes please visit the UI & Macros Forum

World Environment
  • Two new graveyards have been added to Blade's Edge Mountains.
  • Wandering NPCs will turn to face you more quickly when you interact with them.
  • The Fel Cannons in Outland should no longer be falling thru the terrain.
  • Obsidian Elementals are now correctly immune to bleed effects.
  • The casting of the Sun Shield spell used by Firewing Warlocks will now show up in the combat log.
  • Void Baron Galaxis will no longer despawn 10 seconds after death.
  • Uvuros now moves considerably faster than before.
  • Arch Mage Xintor now has pickpocket loot.
  • Auchenai Crypts: Creatures here will no longer occasionally drop aquatic-oriented items, Fish Scales, etc.
  • Boulderfist Warrior: Mages can now Blink when stunned by this creature. In addition, its Shoulder Charge ability now has a minimum range.
  • Dark Worg: This creature no longer drops cash.
  • Dragonhawks: Some of these creatures were unskinnable. Almost all are now skinnable. Exception: Feral Dragonhawk Hatchlings.
  • Dust Howler: This creature's Howling Dust ability is now correctly removed by Cloak of Shadows.
  • Earthcaller Ryga, Eclipsion Cavalier,Eclipsion Soldier,Vyral the Vile, Eclipsion Spellbinder,Gan'arg Sapper,Grillok Darkeye, Hand of Kargath, Mag'har Grunt, Unliving Caretaker, Unyielding Sorcerer,Worg Master Kruush, Z'kral, Blacktalon the Savage and Debilitated Mag'har Grunt all now have pickpocket loot.
  • Fel Cannons: These creatures now drop loot.
  • Krellack can now be skinned.
  • Lady Shav'rar: Druid shapeshifting now breaks the creature's freeze affect.
  • Mana Wraith: This creature is no longer immune to the hunter pet ability Warp.
  • Mennu: The boss's healing ward totem will no longer trigger kill procs when killed.
  • Mosh'ogg Witch Doctor: The Ward of Laze totems summoned by this creature can no longer be destroyed by area attacks.
  • Motes of Mana: Several water-themed creatures were dropping Motes of Mana; they now drop Motes of Water.
  • Murkblood Scavengers: The cash dropped by these creatures has been drastically reduced.
  • Rockflayers: All creatures of this type now have pickpocket loot.
  • Scarshield Spellbinder: The fire resist buff from this creature will no longer work on targets over level 63.
  • Skettis Arakkoa: These creatures will now drop Arakkoa Feathers as intended.
  • Unbound Devastator: The disarm from this creature now fails against disarm-immune targets.
  • Throne Hound: This creature now has elite-quality loot.
  • Throne of Kil'jaeden: Elite creatures in this area now drop elite-quality loot.
  • Veil Lithic Arakoa: These creatures will now drop Arakkoa Feathers as intended.
  • Area 52: Added a guard near an exploitable dead zone in town.
  • A new flightmaster has been added to Forest Song in Ashenvale.

New flight points have been added

Felwood, Emerald Sanctuary (Both)
Ashenvale, Forest Song (Alliance)

New flight paths added

Stormwind <-> Thorium Point
Grom'gol Base Camp <-> Flame Crest
Ratchet <-> Gadgetzan, Astranaar, Brackenwall Village
Brackenwall Village <-> Ratchet, Camp Taurajo, Freewind Post
Thunderbluff <-> Zoram'gar Outpost
Evergrove <-> Toshley's Station
Honor Hold <-> Shattrath

  • Many flight paths have been adjusted to be shorter, faster flights.
  • Several flight paths which clipped through objects have been adjusted.
  • An Inn and mailbox have been added to Evergrove in Blades Edge Mountains.
  • A Forge and Anvil has been added to Cosmowrench in Netherstorm.
  • Improved combat movement for flying creatures.
  • Apothecary Azethen, Ryathen the Somber, Arcanist Calesthris Dawnstar, Magister Duskwither, Tethik, Darnassian Protector, and Groggeroc no longer get loot sparkles when killed.
  • Antilus the Soarer: This creature can now be skinned.

  • Added 'maxfps' game variable, when set to a non-zero value it will limit the game's frame rate when the game is the frontmost application or full screen. Also added 'maxfpsbk' game variable, when set to a non-zero value it will limit the game's frame rate when the game is not in the foreground. Each of these variables can be left set to '0' which disables them, or an integer value representing the desired frame rate limit.

Bug Fixes
  • Fixed a crash in the client. (From separate patch release a week later)
  • Nazan in the Hellfire Ramparts is no longer affected by Disarm.
  • Tainted Cores in Serpentshrine Cavern are now unique.
  • Fixed several combat log issues where certain types of damage were not being reported.
  • Many quests were incorrectly shareable even when items were necessary for accepting the quest. These quests are no longer shareable.
  • Fixed an error where the G15 Keyboard LCD screen will sometimes not display the correct battleground name when Alt+Tabbing back into World of Warcraft.
  • Fixed some sound errors in which some sounds were either repeating or were not playing properly.
  • Fixed many locations in which players had been getting stuck.
  • Fixed an issue in which gnomes were unable to surface properly after being underwater.
  • Fixed various graphical errors.
  • Coral Sharks will no longer attack players standing at the edge of the docks high above the water on Theramore Isle.
  • The bleed effect from the druid ability Pounce will now properly apply to targets who are immune to stun.
  • The Exodar Peacekeeper guards will now give the correct directions to the auction house.
  • Fixed an error where tauren males and gnomes were unable to gain the benefit of drinking water when in areas of shallow and deep water.
  • Fixed an error where some characters appeared to be drinking while standing up.
  • The target Spell Cooldown Timer has been improved.
  • Using Tome of Conjure Water IX on another Mage will no longer teach that Mage Conjure Water (Rank 9).
  • The quest item Felsworn Gas Mask is no longer sellable.
  • Thorngrin the Tender will no longer Sacrifice totems and pets.
  • The game will now end properly in the Eye of the Storm Battleground if you cap the flag and it puts you over 2000 resources.
  • Fixed an issue where creatures who were killed would disappear before ever becoming a lootable corpse.
  • Stoneclaw Totem,rank 3, will now pulse correctly.
  • General Vorpal in the Shadow Labyrinth will no longer evade when standing on a particular spot.
  • The Dragon, Vhel'Khur, will no longer evade when pulled in Shadowmoon Valley.
  • Players will no longer crash out of the game when resizing the game window with the Auction House menu open.
  • Shattrath City Peacekeepers will now attack players who attack others from a distance.
  • The Burnoose of Shifting Ages can now be disenchanted.
  • Adjusted many quest rewards for better consistency.
  • Zoning into an expansion dungeon and changing the difficulty at the same time will no longer cause players to disconnect.
  • If a player is casting a spell when the debuff Shadow of Death fades from them, they will no longer die when the spell completes.
  • Fixed many interface graphical errors.
  • Force-quitting or crashing out of the WoW client while taxiing across zone boundaries can no longer cause the player to be locked out of zone-specific chat channels.
  • Player pets can no longer attack PvP players while not being flagged for PvP.
  • In battlegrounds, pets with a damage over time spell will no longer continue to attack the caster after Resurrection.
  • There is now a message telling players that the replacement for their final Violet Signets will cost 100 gold.
  • Fixed an issue where quest items were remaining in a player's inventory even after abandoning the quest.
  • Fixed several raid UI errors.
  • In the Black Morass, gnomes are now able to run through the water like other races.
  • Male gnome /cheer animation is no longer incomplete.
  • Numerous performance optimizations have been made across all platforms.
  • Performance improvements for systems without vertex shaders enabled.
  • Proper recognition of SSE support for Pentium III has been implemented resulting in improved performance on this platform.
  • The Warrior ability Spell Reflection can no longer be used if a shield is unequipped.
  • Players will no longer be able to use Charge types of abilities to port the user up to flying-mounted characters.
  • Players can no longer be feared when using the Zephyrium Capacitorium during the Test Flight quests out of Toshley's Station.

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