Dark Souls 2 won't be quite as obtuse as its predecessor, Tomohiro Shibuya told Edge. Shibuya will direct the game alongside Yui Tanimura, taking the reins from Dark Souls director Hidetaka Miyazaki. Shibuya promises a less ambiguous experience, something that will be friendlier to new players. Noting that he personally prefers to be direct, he added that the game "will be more straightforward and more understandable."
For experienced Demon's Souls and Dark Souls players, that statement might be more terrifying than the games themselves. After all, part of the appeal of the games is their mystery and the reward of overcoming their crushing difficulty. That said, all we have to go on right now is a single trailer for Dark Souls 2, and it's as grim as we'd expect from the series, so we're not panicking just yet. Here's hoping the game's new directors can lower the bar of entry without snuffing out what made the series special in the first place.
Miyazaki himself made comments regarding Dark Souls' difficulty earlier this year in an interview with Metro. In the original interview, Miyazaki seemed to ponder the possibility of creating an easier difficulty mode for Dark Souls in order to make it more accessible. Namco later claimed that his comments were mistranslated.