Lead system designer Mark Cerny took the stage at today's PlayStation 4
announcement event, and he's just revealed some very interesting features of Sony's newest console. Cerny said that the PS4 is equipped with always-on, always available hardware for both video compression and decompression, which means that playing and recording video won't take up the CPU during your gameplay. This makes for a lot of interesting features, like seamless uploading and downloading of video -- you'll be able to just hit the "share" button on the new Dualshock 4 controller, browse through "the last few minutes of gameplay," find what you want to send, and then upload it while you continue on through your game.
Cerny also said that having this much video running around will allow players to share and view video at will: You'll be able to browse through videos of potential opponents before you play against them in a game, or view streaming videos on a PS Vita or "companion apps" on tablet hardware. Players will also be able to interact while watching each other play, or even "take over the controller" remotely via video streaming. The hardware sounds very impressive indeed. Stay tuned to the Joystiq liveblog
and to the site all day today for more info on the PlayStation 4 and how it all works.