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Pathfinder dev blog rolls up its sleeves and digs into crafting

MJ Guthrie

If you've been looking forward to an involved crafting system, Pathfinder Online is happy to oblige. In the most recent dev blog, the game's proposed system is laid out in great detail, from gathering the resources to the final product.

In a nutshell, gear (the majority of which will be player-crafted) will be the final result of many steps involving different skill sets, with the creator's skill rating at each step contributing to the final quality rating. Each step -- harvesting or salvaging, refining, crafting, and enchanting -- can only achieve a quality rating equal to the level of either the starting materials or the creator's skill, whichever is lower.

The blog also gives players an update on how Kickstarter rewards will be disseminated. For full details on both this and the entire crafting process, check out the the full blog.

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