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Patch 5.2 hotfixes for March 12

Anne Stickney

Another set of hotfixes has been released for patch 5.2 -- but this time, there's some interesting additions to the hotfixes we've grown accustomed to. While we've still got the usual round of class changes, dungeon and raid tweaks, and bug fixes, Blizzard has posted a couple of threads on the official forums that further explain some of the changes that have been made. Frankly, it's pretty cool to see some of the thoughts that go into all these hotfixes and tweaks.
  • There have been several changes made to Throne of Thunder, particularly for 10-player raid groups.
  • Trinkets that use the RPPM system have been adjusted to protect against unlucky streaks of no procs.
  • Several classes have had changes in the form of buffs and nerfs.
Read on for the full list of hotfixes, including links to pertinent threads discussing the changes.

  • Our lead systems designer share the reasoning behind some recent class changes.
  • Death Knight
    • Blood
      • Rune Strike now deals 25% more damage.
    • Frost
      • Howling Blast had its area-of-effect splash damage equal to 50% of the damage taken by the primary target (down from 65%).
    • Unholy
      • Unholy Frenzy damage will no longer break crowd-control effects that break on damage.
  • Mage
    • Talents
      • Frost Bomb now deals 40% more damage. Frost Bomb now deals 60% of its damage when used against other players, down from 80%.
      • Living Bomb now deals 40% more damage.
      • Nether Tempest now deals 40% more damage.
  • Monk
    • Windwalker
      • Spirits summoned by Storm, Earth, and Fire should now deal the correct amount of damage with Rushing Jade Wind.
  • Priest
    • Shadow Word: Pain now deals 25% less damage.
  • Warlock
    • General
      • Corruption now deals 25% less damage.
    • Talents
      • Blood Horror now checks that the Warlock has at least 5% health before casting.
    • Demonology
      • Doom now deals 25% less damage.
  • Warrior
    • Protection
      • Deep Wounds now deals 50% more damage for Protection Warriors.
      • Shield Slam now deals 25% more damage.
  • Flight in the Firelands: Fixed an issue where players were unable to complete the quest.
  • Pterrible Ptorment: Spawn rate of Tormented Skyscreamer has been increased and fixed an issue where players in certain situations were unable to complete the quest.
Pet Battles
  • Gusting Grimoire is now a Rare quality companion pet.
Raids, Dungeons and Scenarios
  • Our lead encounter designer offers their thoughts on feedback regarding raid boss hotfixes.
  • Throne of Thunder
    • Horridon
      • Reduced the health of adds in the Horridon encounter by 15% for 10-player normal mode and 10% for 25-player normal mode.
    • Lei Shen
      • Fixed an issue where images of Past Self created by Alter Time could be killed during the encounter.
    • Megaera
      • Reduced the health of Megaera's heads in 10-player normal and heroic modes.
    • Zandalari Council
      • Kazra'jin's Reckless Charge should no longer hit players twice at the point of impact.
  • Scholomance
    • Fixed an issue in Challenge Mode where players may not receive credit for killing Lilian Voss.
  • Malevolent Gladiator's Endgame now matches Malevolent Gladiator's Reprieve in PvP Power and PvP Resilience. The additional 274 PvP Power has been replaced with 274 PvP Resilience.
  • Secondary stats on heirloom items should now scale correctly while inside a Battleground.
  • Protections for unlucky streaks have been added for trinkets that use the RPPM (real procs per minute) system.
    • Activation chance for trinket effects on a pull has been increased.
    • Every time the trinket fails to activate, there's an increasing chance that it will activate.
    • Increased the activation chance for agility and strength trinkets from Throne of Thunder by 10%.
    • Increased the activation chance for intellect and spirit trinkets from Throne of Thunder by 5%.
Bug Fixes
  • Fixed an issue where players may be unable to obtain Isle of Thunder daily quests for Stage 2.
  • Fixed an issue where some players may be unable to loot Isle of Thunder rare spawns.
  • Players will no longer get dismounted when flying over the Shrine of Goldrinn.

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