Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post.
MMO gamers are used to studios applying the words "massively multiplayer online" to games that are barely online, only optionally multiplayer, and certainly not "massive" in any way, but this week, Maxis' Lucy Bradshaw took our acronym to new lows by suggesting that EA's beleaguered SimCity is effectively an MMO. Perhaps Bradshaw meant to frame her game's release fiasco as just another clownshoes MMO launch, but I think the MMO industry is perfectly capable of watering down its own terminology, thanks.
Read on for a roundup of the rest of our top MMO stories from the past week.