There is indeed no two-year contract, but if you should stop your service with T-Mobile, you're still on the hook for the rest of the value of that phone. The company will give you a trade-in value for the used device, but it remains to be seen whether the delta between that and the payoff will, on average, be lower than the typical ETF.
I'm giving T-Mobile a bit of a hard time because, despite all the rhetoric, I don't find these plans to be simpler than those of the competition. Still, I like the increased transparency surrounding the pricing of handsets. Now all the company needs is a proper network, and that's coming soon. Seven LTE markets went hot this week, but two of the company's biggest markets -- New York City and San Francisco -- were notably absent. The network was flipped on temporarily in NYC for the event, and we saw healthy speeds in the 20 - 40 Mbps down and 8 - 10 Mbps up range. What they'll look like when the network is properly saturated remains to be seen.
BlackBerry posted its first earnings as, well, BlackBerry.
BlackBerry posted its first earnings as, well, BlackBerry. Hot on the heels of the Z10 finally arriving on US shores, the company posted a small profit of $94 million on $2.7 billion of revenue. That the company turned from last quarter's loss to a profit despite reduced revenues shows that Thorsten Heins' drastic cost-cutting measures and restructuring of the entire company are working. It is, however, far too early to gauge the overall consumer reaction to the Z10. We'll wait another quarter for that.
The Game Developers Conference took place in San Francisco this week, and while many eyes were on the OUYA console, which is slated to ship to backers this week, Sony took the opportunity to drop us a few more nuggets of information about the PlayStation 4. Nothing earth-shattering, but, for example, we now know the Blu-ray drive on the unit is three times faster than that in the PS3, the cap of 100 friends on the PlayStation Network is being lifted, the new Eye camera has an integrated tilt sensor and the Remote Play functionality will let you play PS4 games at the Vita's native resolution of 960 x 544.