2013, the year of the mobile game TV console, marches on with a new contender: GamePop. Created by mobile company BlueStacks, the GamePop console allows users to play mobile games on their TV using the included controller, iPhone or Android smartphone. The twist on other similar consoles like Ouya and GameStick is that GamePop uses a subscription model akin to Netflix. For $6.99 a month, users get access to the entire GamePop library, which currently sits at 500 games according to BlueStacks.
Those who pre-order the console this month will get it for free with a paid subscription to the service. BlueStacks tells Joystiq that there is no commitment or contract, with the only caveat being that customers must return the console if they cancel their service within one year. So, essentially, you're getting the console for 12 payments of $6.99, plus $10 shipping. We asked if users will still be able to access their downloaded games after canceling their service, but BlueStacks says that info is "TBD."
BlueStacks is touting big name developer support in the form of Halfbrick Studios (Jetpack Joyride, Fish Out of Water), Glu Mobile and others. BlueStacks will be sharing 50 percent of its subscription revenue with developers, "apportioned by usage," and developers will retain all revenue derived from in-app purchases.
GamePop is slated to launch this winter.