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Half-Life 2 gets official Oculus Rift support

Jordan Mallory

Valve has updated Half-Life 2 with Oculus Rift compatibility, Valve programmer Joe Ludwig announced on the device's developer forums. "We just shipped a beta for Half-Life 2 that includes Oculus Rift support," Ludwig writes. "To get it, open the properties for HL2 in Steam, set your command line to '-vr,' and opt-in to the SteamPipe beta. This should ship to everybody in a few weeks."

Ludwig also cautions that Half-Life 2's Oculus Rift support is "a bit more raw" than the implementation found in Valve's other provisionally Rift-supporting game, Team Fortress 2. Specifically, he mentions slight UI issues and acknowledges that the game's HUD is difficult to read, and encourages developers to let Valve know of any issues they encounter while charging around City 17.

In other Half-Life 2 news, a Linux version of the game has been released as a beta – the client can be downloaded from your Steam Library like other Steam Play-enabled titles. Well, assuming you own Half-Life 2, of course. It's not that beta.

[Thanks, Rasmus!]

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