Doodle Jump for Kinect Brings a Classic to the Family Room
Iconic Mobile Gaming Hit Makes the Leap to Xbox Live in Summer 2013
New York, NY – June 4, 2013 – Lima Sky and D3Publisher today announced that Doodle Jump for Kinect™ is coming to the Xbox LIVE® online entertainment network for the Xbox 360® video game and entertainment system from Microsoft as an arcade game in summer 2013. Doodle Jump for Kinect takes the adorably addicting, vertical-platforming gameplay of the original mobile game – which has made it the third most successful paid iOS app of all time – and brings it onto home consoles for the first time, with new content and an entirely unique control scheme made possible only through exclusive Kinect™ for Xbox 360 integration.
"We've brought the Doodler onto new platforms before, but never like this," noted Igor Pusenjak, co-founder of Lima Sky. "The unparalleled freedom afforded by Kinect for Xbox 360 allows us to explore new gameplay experiences we never even imagined were possible when we first developed the original Doodle Jump."
Developed by Smoking Gun Interactive in collaboration with Lima Sky, Doodle Jump for Kinect delivers a fresh, new take on the simple, accessible, tried-and-true action of the original. Players move their bodies left and right to control the Doodler, blast nose balls with arm gestures, fly with a flap of the arms and more, with other unique body motion controls. Doodle Jump for Kinect brings exclusive content to Xbox 360 that has never before been seen in the series: three brand-new worlds, treacherous bosses, challenging achievements, engaging power-ups and intuitive gesture controls.
Doodle Jump for Kinect will be available on Xbox LIVE for 400 Microsoft Points in summer 2013. It requires Kinect to play.
For more information, find us on Facebook: www.facebook.com/DoodleJump and Twitter: www.twitter.com/limasky.
About Lima Sky
Lima Sky, creators of the bestselling Doodle Jump, is an award-winning video game and app development studio. It was founded in July 2008 by Igor Pusenjak, a graduate and faculty at the MFA interactive design program at Parsons School of Design in New York, and Marko Pusenjak, a veteran mobile applications developer. As one of the world's leading independent publishers, Lima Sky is dedicated to creating entertaining and innovative games across multiple platforms.
About Smoking Gun Interactive
Smoking Gun Interactive was formed in 2007 by former developers from Relic Entertainment and the creators of Company of Heroes. Led by CEO and Creative Director John Johnson, and founders Angie Pytlewski and Drew Dunlop, the executive team has worked together for over 13 years, building and leading passionate teams. Smoking Gun has released 12 titles to date and focuses on console, mobile and PC connected experiences including their original IP, X, their upcoming title Freefall Racers, as well as Doodle Jump for Kinect in cooperation with Lima Sky. Smoking Gun's core team of leads and senior staff have shipped multiple triple A titles together and are building the studio into a leader in innovative interactive entertainment.
D3Publisher is a leading worldwide publisher of interactive entertainment software for all platforms, including console and handheld gaming systems, personal computers, smartphones, and tablets. The company also owns development studio Vicious Cycle Software, Inc., and its technology platform, Vicious Engine 2™. For more information about D3Publisher and its products, please visit: www.d3publisher.us.