ID@Xbox program introduced last month. Now it's simply a matter of poring over all of the applications and getting the console shipped out to developers.
"I don't think we're going to see things at launch. I don't think it's realistic to see a developer get the programme and build a game and get it into the market on November 22," Harrison told GI.biz. "It's reasonable to expect in early 2014 we'll start seeing the first games come through."
The goal for Microsoft is to eventually enable all retail Xbox One consoles to double as development kits for self-publishing. As for indie games on Xbox One, they won't be segregated from the big AAA games – indie games can utilize Achievements and all the pricing freedom available to any other game on the Xbox Games Store.
The Xbox One will be available on November 22.