Screen Australia gives $2.6 million to 21 indies
Australia's government-sponsored media funding body Screen Australia has given $2.6 million to 21 independent Australian developers. The funding is part of continuing emergency action by the Australian government to support a sector that saw employment drop from 1,431 to 581 people between 2011 and 2012. With overseas investment in recent years dryer than December in the outback, the country's indie scene is needed to maintain a functioning ecosystem.
"Game development is the fastest growing sector of the worldwide audiovisual market but Australian independent studios have faced a shrinking workforce and extremely tough terms of trade. Yet the sector continues to showcase its creative force with breakthrough mobile games including Fruit Ninja and Ski Safari," said Fiona Cameron, Screen Australia's Chief Operating Officer.
The hope is supporting the 21 companies will grow creative businesses, spawn original intellectual property, shift the reliance away from work-for-hire (contract) gigs and retain a skilled workforce in the region. The 21 recipients are listed after the break.
[Image: Story via Shutterstock]
Recipient companies (and projects) in alphabetical order:
Animal Dash (SA) Shark Jump Studios
Animus (VIC) Playcorp Studios
Assault Android Cactus (QLD) Witch Beam Games
Big Baby (NSW) Big Ice Cream
Blight of the Immortals (QLD) Iron Helmet
Bonza (QLD) MiniMega
Burden (VIC) Pixelpickle Games
Defect: Spaceship Destruction Kit (VIC) Three Phase Interactive
Feng Shui Master (VIC) Many Monkeys
Framed (VIC) Loveshack Entertainment
Gems of War (VIC) Infinity Plus Two
Knowledge Quest Mobile (VIC) Media Saints
Locomotivation (NSW) Garoo Games
Muse (VIC) Current Circus
Ninja Pizza Girl (QLD) Disparity Games
Oscura: Adventures in the Driftlands (VIC) Chocolate Liberation Front
Rotorhead (VIC) Trickstar Games
Siegecraft Commander (NSW) Blowfish Studios
Snow Spin (WA) Ezone
Towncraft (NSW) Flat Earth Games
Zombie Outbreak Simulator (WA) Binary Space