Dyscourse is a quirky survival game that developer Owlchemy Labs promises is heavy on narrative and player choice – and finally we can see what all of that means. The first gameplay video of Dyscourse follows Rita and a few crabby tourists as they attempt to survive in the wasteland where their plane crashed, narrated by Owlchemy founder Alex Schwartz.
Dyscourse is looking for $40,000 on Kickstarter and has 13 days to go, with $19,000 in the bank. When Owlchemy launched the campaign, Schwartz told us that player choice in Dyscourse really, really mattered. Really.