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Perpetuum plans for improved new player experience

Eliot Lefebvre

One of the great sorrows of any sandbox game is that a player is dropped in with the option to do anything... and very little concept of how to do those things or what should be done first. Perpetuum is making plans specifically to address that by giving players a crash course in everything that can be done, courtesy of a new virtual training island sealed away from the rest of the game world.

Rather than permit players to select factions at character creation, the new experience will drop players into a simulation that allows nothing from the main game in or out. While in this tutorial area, players will have access to everything possible at maximum levels while being instructed in how to take part in several game systems. Using one of the four exit teleporters allows players to select a faction and start playing the core game, retaining no advancements but getting a real-time sense for how the game works. Testing is slated to begin this month for players who want to experience the game through a slightly gentler ramp-up.

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