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Stiq Figures, April 21 - 27: Games ruined by lost saves edition

Welcome to Stiq Figures, where the sales data is after the break and the posts don't matter.

Video games are great and all, but it's amazing how many hours some of them can drain from your life. It isn't tough to get interested in a well-developed alternate universe that desperately needs a hero - the real challenge is finding the time to be that hero between classes, paying bills or the rest of the real world's responsibilities. Great games will make you find a way, but sometimes even the classics can't pull you back in after a lost save negates hours of work, sending you back to the New Game screen.

RPGs are the easy suspect here, and I've had my fair share of epic adventures cut short - I could never take another serious swing at Pokemon Red after losing my level 82 Charizard to a dead battery, and as much as I loved The Legend of Dragoon, I could never face a three-disc retread to replace my saved-over file. Shorter games have fallen victim to the same fate, though - a botched data transfer to the Wii U cost me my progress on Okami and Muramasa: The Demon Blade, and I'm unlikely to face either ever again.

Are there any games that, despite being enjoyable enough, you'll never finish because of lost time? Vent with us about memory cards and corrupted data, right after you check this week's Japanese hardware sales after the break!

3DS LL: 27,914 [UP] 13,891
Vita: 22,394 [UP] 4,489
PS4: 12,712 [DOWN] 1,684
PS3: 6,726 [UP] 258
3DS: 6,073 [UP] 153
Wii U: 5,710 [UP] 506
PSP: 1,957 [DOWN] 137
Vita TV: 1,548 [UP] 415
Xbox 360: 242 [UP] 2
[Image: Sony]

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