Battlefield 4. This October, EA and Visceral Games are bringing the cops-and-robbers action of Battlefield Hardline. It's a move that brings to mind the way Activision handles its annual Call of Duty games, shifting developers year-to-year. So does that mean the Battlefield franchise will go the way of its biggest competition and become annualized? EA Studios executive vice president Patrick Soderlund told Polygon that's not necessarily the plan.
"It doesn't necessarily mean that we need to annualize Battlefield and that's the way it's going to be forever and ever," Soderlund said, explaining that Hardline exists because the heads of DICE and Visceral wanted to make it, not because they were pushed to. "The EA that I'm trying to help build isn't an EA that needs to annualize everything," Soderlund said.
This isn't the first time the topic has come up; shortly before Battlefield 3 made landing in 2011, executive producer Patrick Bach expressed his doubts that the series would become a yearly release. "I think that would dilute the vision of the franchise," he told GameSpot. "You will eventually kill the franchise by doing that."