Payday 2 director David Goldfarb has left the game's developer, Overkill, a studio owned by Starbreeze. Goldfarb told Polygon that he plans to found his own studio in Stockholm, saying, "I knew that at some point the thing that I always wanted was to make my own thing." The move comes almost two years after he joined Overkill, before which he had worked at DICE on projects including Battlefield 3 and Joystiq's beloved Battlefield: Bad Company 2.
The incipient studio already has a few developers in place, and Goldfarb has an idea of what he'd like to make – and what he doesn't want to make. "No MOBAs, no comic book styled art, no pixel art," he said, though he added that those are all perfectly valid choices. "I love role-playing games so I will probably make one."
Here's hoping it's not an RPG about guys in creepy clown masks robbing banks.