NeonXSZ, the latter three letters of which are pronounced "excesses," will launch on Steam via Early Access on August 22. The game puts players in the cockpit of a ship within cyberspace, joining a war between viruses and machines. While just entering beta, NeonXSZ is "already fully playable for 100-plus hours," according to the single-person developer, Intravenous Software.
NeonXSZ features "dozens of ships" complete with more than 850 upgrades, emphasizing treasure-collecting and enemy-blasting gameplay akin to that of classic "6DoF" FPS games like Descent and twitchy shooters such as Quake. The procedurally-generated, open world in NeonXSZ includes "approximately one thousand AI dudes" from four different factions, each at odds with one another. Those enemies drop parts of their hulls, upgrades and weaponry, so loot gathered from players' conquests is not randomized. The alpha version of NeonXSZ arrived on the Desura store in September 2013 for PC, Mac and Linux.