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RIFT addresses player auction house concerns

Look, I appreciate your irritation at the rates, but I am relatively certain we have bigger concerns right at the moment.

RIFT brought some major changes to its live servers yesterday, but one change wasn't mentioned in the patch notes and produced more than a little player irritation. Along with all of the other auction house changes, helpfully compiled by RIFTJunkies, the transaction cost was changed from a flat fee to a 5% scaling tax. That's kind of a big change if you're used to only having a minor hit whether the auction sells or not.

According to the development team, this change will not be reversed, but modifications will be made to help make the shift feel less punishing to players. The goal is to both recover some money from the economy and cut down on unnecessary auctions for trivial sums. Players can expect to see a hotfix next week to make the taxes both lower and dependent upon the length of the auction; read the full auction house breakdown for more details as well as an in-depth look at the other changes.