In Gorgrond, players both Alliance and Horde can choose from one of two buildings for their outpost -- the Lumber Mill, or the Gladiator's Sanctum. The Lumber Mill will allow you to begin the process of cutting down trees, as well as granting the blueprints to build a Lumber Mill in your Garrison, which is where the mad Barov scramble begins. Once your Lumber Mill is established, you'll be able to cut down small trees found all around Draenor -- but for the purpose of finding Alexi or Weldon, you'll want to head back to Gorgrond and look for the small trees there. Randomly found in the zone is a Fallen Tree, pictured above -- cutting away the tree will set free the Barov brother associated with your faction.
And once you have freed either Alexi or Weldon, they'll thank you by signing up as a follower for your garrison, that simple. But the adventures of the brothers Barov don't stop there. There's a reason they were trapped under that fallen tree, and that reason is the scheming machinations of their brother. If you played in vanilla, you know what that means.
It's time, once again, to retrieve a Barov brother's head. In order to find the offending brother, simply head back to Gorgrond and begin looking for small trees again, and you should find both him and a few loyal peasants milling about the base of a tree. Be careful, though -- the peasants hit surprisingly hard. Survive their blows and focus on the Barov brother, they'll despawn once he's dead. Upon turning his head in at your garrison Lumber Mill, you'll be rewarded with a newer, better caller -- the Barov Lumberjack Caller
. This trinket, when used, will summon a group of lumberjacks to come and fight at your side for ten minutes.
Unlike its vanilla counterpart, the Barov Lumberjack Caller also includes useful stats that make it worth equipping even if you aren't just summoning some peasants for laughs. Although it has a one-hour cooldown, it's still worth it, particularly for those that remember fondly the days of the Plaguelands in vanilla, and trying to get a group of level 60's together to attack the opposing faction's camp. Completing this quest is also one step in the achievement Upgrading the Mill
, which will grant you the blueprints for the level 3 Lumber Mill when completed.
A Barov follower, a Lumberjack Caller, blueprints, and an achievement? Sounds like a good time to me. While players devoted to PvP may want to pick the Gladiator's Sanctum for its bonuses and goodies like the free-for-all PvP scenario
mentioned yesterday, those that aren't quite as gung-ho about PvP, or simply want faster resources for their garrisons may want to go with the Lumber Mill instead. The Barov family has a long and colorful history -- after noting their disappearance in Mists
with some disappointment, I'm glad to see them make a return.