What seemed so novel and strange about Kirby: Canvas Curse when it came out now seems almost quaint. Only one part of the screen can be touched at a time? There aren't gyroscope controls? What is this, an Android store launch game? Please. Just shy of its tenth birthday, though, Canvas Curse still feels like a pristine lesson in touch-control video game design despite its antiquity. It had the depth and challenge of a classic arcade game as well as a strange but clean, immediately understandable interface. Canvas Curse was a colorful dollop of fun that begged for a follow up. Kirby and the Rainbow Curse is finally here, and we're playing it for the very first time today on JXE Streams.