Jessica earned her BA in journalism from ASU's Walter Cronkite School in 2011, and she's written for online outlets since 2008, with four years as senior reporter at Joystiq. She specializes in covering independent video games and esports, and she strives to tell human stories within the broader tech industry. Jessica is also a sci-fi novelist with a completed manuscript floating through the mysterious ether of potential publishers.
The video game industry is finally asking where the women are
In nearly a decade of covering video games, I've never seen anything like this.
'Children of Morta' and the power of modern pixel art
Hands-on with a procedurally generated adventure from Dead Mage and 11 bit.
Hands-on with Oculus Go: Comfy, wireless VR
At $200, this headset makes a lot of sense.
Tim Sweeney wants Unreal to power the cross-platform revolution
Sony is the lone hold-out preventing cross-console play.
'Below' is going to come out this year, seriously
A conversation with creative director Kris Piotrowski.
'Skye' exists in the soothing space between 'Spyro' and 'Journey'
Hands on with an adorable game you can't lose.
'#WarGames' is the 'Rosemary's Baby' of interactive cinema
'Her Story' creator Sam Barlow thrives in the gray area between video games and film.
What we saw at SXSW Interactive
So long, Austin.
Sushi robots, AI pianos and jump jetpacks on SXSW's show floor
And you thought the SXSW art installations were weird.