Jessica has a BA in journalism and she's written for online outlets since 2008, with four years as senior reporter at Joystiq. She specializes in covering video games, and she strives to tell human stories within the broader tech industry. Jessica is also a sci-fi novelist with a completed manuscript floating through the mysterious ether of potential publishers.
The Netflix business model is bad news for indie games
Subscription services change everything.
San Francisco's grand plan to ban online e-cigarette sales
A vast majority of teenagers buy vape supplies online, not in stores.
'Sea of Solitude' looks like a brilliant, emotional horror show
And I can't wait to play it.
'Fall Guys' is a mini-game battle royale with up to 100 jelly-bean dudes
How long can you hang on to your tail?
In 'John Wick Hex,' time is the most precious commodity
Top-down strategy with a time-management twist.
The best weapon in 'Cyberpunk 2077' is a glowing orange garrote
The future is multifunctional.
'Control' is nearly a fantastic supernatural action game
Remedy is building a spooky new world, but there are cobwebs in the corners.
Stop saying 'Minecraft Earth' is essentially 'Pokémon Go'
I didn’t think about Pokémon once while playing Minecraft in AR.
'No More Heroes III' pulls Travis into the garden of madness next year
Suda51 strikes again.