Matthew Gollschewski

- Massively Columnist
Matthew is a nocturnal Australian mammal, rarely seen outside of his native habitat. A gamer for life, and MMOer since Guild Wars, he lives to accumulate knowledge and lore of digital worlds. A hardcore game hopper, Matthew will give just about anything a try, no matter how hilariously bad he is at it. Except MOBAs, those are terrifying.

Articles by Matthew Gollschewski

02.20.14
Field Journal: Picking up the pieces of Fallen Earth
02.20.14

Field Journal: Picking up the pieces of Fallen Earth

I was introduced to Fallen Earth way back in the mists of time, around when I first started reading...

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02.13.14
Field Journal: Tortage and the problem of starting areas
02.13.14

Field Journal: Tortage and the problem of starting areas

It's been quite a while since I've played Age of Conan. Rather than try to figure out where I had...

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02.07.14
Starting out in The Elder Scrolls Online: Coldharbour and Stros M'Kai
02.07.14

Starting out in The Elder Scrolls Online: Coldharbour and Stros M'Kai

When we were planning assignments for The Elder Scrolls Online's embargo lift, I volunteered to g...

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02.06.14
Field Journal: Across the DC Universe
02.06.14

Field Journal: Across the DC Universe

Funny story: DC Universe Online was the first superhero MMO I played to any meaningful extent. I...

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02.04.14
The Soapbox: Novel content trumps novel mechanics
02.04.14

The Soapbox: Novel content trumps novel mechanics

Action combat. Interactive conversations. Public quests. Voxel worlds. There are many game mechanic...

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01.30.14
Field Journal: Making peace with Vanguard
01.30.14

Field Journal: Making peace with Vanguard

Vanguard: Saga of Heroes is a weird game. It seems almost purposefully to have been designed to tur...

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01.23.14
Field Journal: Neverwinter gonna let you down
01.23.14

Field Journal: Neverwinter gonna let you down

My original plan to talk about some of the better quests in Neverwinter's Foundry has been replaced...

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01.14.14
The Soapbox: Launching with a subscription is still a good idea
01.14.14

The Soapbox: Launching with a subscription is still a good idea

The massively multiplayer online game industry is constantly changing, but one thing about it never...

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01.09.14
Field Journal: Seeking instant gratification in RIFT
01.09.14

Field Journal: Seeking instant gratification in RIFT

I've always been pretty open about my feelings on RIFT: I have an immense admiration for the mechan...

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